Previous to the patch, when you started gliding all of your minions would be stowed. Now, if, say, you fall off a ledge while you are in combat, your minions stay where they are and continue fighting. If you can't get back to the fight, you are left standing waiting for them to die or finish fighting, as there is no way to despawn Flesh Golem or Shadow Fiend. This has horribly broken the QoL for Minion Master, as there is no way to drop aggro. You can't even just run away as your minions stay and keep fighting. :anguished: This may be related to https://en-forum.guildwars2.com/discussion/88198/backpack-glider-bug#latest