Winds of Disenchantment still needs a look at, it's a welcome change that it's only 5 targets now, but it's one of the most obnoxious skill in the game with the trait enchantment collapse especially when a group has a lot of spellbreakers. A tweak to it's duration or boon removal interval would be good, with enchantment collapse trait getting a higher than 1s icd. It's close to impossible to do anything when the enemies just rush you with more bubbles when they are bigger, and then when the duration goes down, they come with another set of bubbles and keep repeating it (effectively chaining bubbles) until you are dead and there's not much to do about it at that point. It hurts the smaller groups.