Hello everyone,
Thank you for reading and I apologized in advance if my little rant bothers you.
GW2 does a lot of things right, it's one of my top ten most played games, and I'm looking forward to it's future.
However, my issue is with how the game treats its roles, or the lack of treatment really. To put it simply, like any other MMO the roles are healer, DPS, tank, and a variety of supports. The endgame content and some of the public events are designed to be “beatable” only by playing these roles. However, the game makes no, and I mean none, absolute zero mention of said roles. Through its onboarding, various tutorials introduced in the games various expansions, and even the game’s very UI, there absolutely no indication that these roles exist. This might be the biggest source of frustration and confusion for new and old players like me alike.
To me, this is one of life’s biggest questions. Right up there with, where do we come from? And, what happens after death? Why would the game developers design content with these roles in mind but never explain to the player that these roles are needed or even exist? Additionally, as a day one player I was there for the game's first trait system, when changing roles literally took seconds since you could allocate skill points to traits, which would increase your core attributes and allow you to play any role you wanted. A lot of players either don't know or don't remember that this used to be the main way to allocate core attributes. After a few years the developer overhauled the trait system so they would not increase your attributes and instead having your gear and gear customization dictate your role. I do not know why they did this, but I suspect the change was made in bad faith. My opinion has always been that the old trait system made grinding for gear almost irrelevant, that they wanted to incentivize players to grind for different gear sets and also making the legendary gear seem more convenient and therefore more enticing.
Am I missing something about roles and the old trait system?