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Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
Ok, I finally was able to obtain the branch just a few moments ago. I had to stand on the npc's feet in order for him to actually accept the parts I was trying to give to him. I think he accepted maybe 1/2 of the parts I tried to fling at his feet. Other folks in this event today were really salty...cussing is a mild explanation to what I was hearing. lol Got my fingers crossed this gets fixed really soon for all those that still need it. -
Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
Thank you very much. -
Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
"Eventually" being the operative word. Every time I tried this event, we ran out of time because of the issue with the npc not accepting parts. So the time is what eventually caused the failure of the event even when we were trying to throw parts at this npc... -
Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
That npc was not friendly to my attempts to turn parts into him every time I attempted this, therefore, I have left it alone and bugged it. I am hopeful the devs are able to get this fixed so that we don't have to "hope" he will take the parts given to him. -
Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
Thank you very much for your response. I am hopeful issues with this can be resolved in a way that makes obtaining this single drop for Nevermore 1: Ravenswood Branch much better, in order to proceed with this legendary staff collection. -
Adding a tab to crafting stations for the ability to pickup items from the Trading Post is a great idea. But what I really want is to see a way to sort crafting selections into batches you use all the time, similar to how the Favorites in the dye selection screen works. It would also be nice not to have to constantly close down all the different crafting levels every time I open up my crafting window. I would like to see it collapsed every time I open it instead. With one small caveat : keep open the selections you are currently working on until you finish with them. Having to constantly re-select what I am currently working on. Its a pain to go through this process every single time without a way to keep your selections on top until you are actually finished with them.
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Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
Can we please have an Anet post on this problem? I would like to be able to progress to the next stage in my acquiring of Nevermore, but can't because of this last item in the first segment being impossible to obtain with the current bugs in the event. I really would appreciate someone at Anet dropping in to offer help with getting this problem resolved. -
Ordnance-Outpost-Event chain - BUGGED
lynspottery.6529 replied to lynspottery.6529's topic in Bugs: Game, Forum, Website
Update: Oh this is really ridiculous...Anet, I just found out that one of my guild mates actually experienced this very same bug 2 years ago>>>Two Years? How have you not fixed this yet? He stated: "I ran into the same issues when I was working on that collection. (Like 2 years ago) There didn't seem to be any indicator of when that NPC bug would happen, or why sometimes after a bit some people would be able to turn in the items. " -
Outside of the fact this event rarely completes because so few folks are ever available when I've been trying to complete this event, tonight it was even worse. The bomb parts portion is bugged. From what folks were saying in chat, it seems this part never gets finished because of the issue with it either not having enough time to get all the parts to the npc or he refuses to accept said parts like tonight. Drop them at his feet and he just does not pick them up....never accepts the parts. So Anet, how are we supposed to obtain this one item for the legendary collection Nevermore I: Ravenwood Branch when we can never complete the event? This is something I think you need to revisit and see about fixing. It would also be a good idea to review the problems inherent with the event being so cumbersome that we run out of time for the bomb parts and never finish it because of bugs like this. There really needs to be a way for this drop to be available in another way. Having it gated behind a single meta event and having that last bomb part fail consistently, is poor design. Please fix this problem. I'll never be able to advance to the next collection segment because I can't obtain this one drop. My discussion on this topic is here: https://en-forum.guildwars2.com/discussion/29248/ordnance-outpost-event-chain-to-destroy-the-blighted-tree-in-the-corpse-grove-bugged/p1?new=1
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Eye of the Brandstorm mission
lynspottery.6529 replied to sevenDEADLY.5281's topic in Bugs: Game, Forum, Website
Finally finished this late last night. Since I waited until the last patch downloaded, it appears whatever bugs I experienced were fixed. I was able to target and take out all the crystals in order to complete this instance. Was much smoother this time around and I only had a few hiccups when one of the crystals seemed to be immune to my ranged attacks, so I just ran into melee range and used my axe/torch weapons which worked fine. -
Eye of the Brandstorm mission
lynspottery.6529 replied to sevenDEADLY.5281's topic in Bugs: Game, Forum, Website
Yea...Rytlock and Canash do not seem to help at all. They start out helping but halfway through the first fighting, they just stopped and stood around. Rytlock actually followed me around but never engaged in any fighting...the only thing he did was rez me when I got downed a couple of times. And yes, those crystals are really hard to see, not to mention find. I managed to target one but was never able to damage it...seems like this is bugged for me too. Can't speak to the rest of the fights because I could never damage the crystals in order to take out the lieutenants to progress on. Pretty disappointed in this as I was wanting to get through this episode tonight...but it does not look like I shall succeed. -
Interesting thread. My thought on the mount adoption licenses are similar to how I feel about the Black Lion Chests. I never purchase "chances" for anything. It always seems to be a "pig-in-a-poke" concept as far as I am concerned. I will not gamble on a chance for anything no matter the enticement. Sorry Anet, but I refuse to step up to that bar even if the ceiling was on fire. I liked the Halloween skin set so I purchased that because I knew exactly what I was buying. But you can forget it when it comes to rng for skins "sight unseen" type of offer. And I can't imagine wanting 30 of those skins either. I am perfectly happy with what I have and if I see anything in the future offering something I want and don't mind spending my gems for, I'll pick it up. But I am one of those folks who actually can say "nope" to these types of rng enticements.
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[Feedback]: DPI Scaling
lynspottery.6529 replied to Jon Olson.8439's topic in Account & Technical Support
I am also still seeing a huge launcher window....even though I unchecked the DPI setting in game which fixed my UI size. Although I can't read anything unless I enlarge the UI size, which still brings the hotbar keys back up to large. Why can't we have text sizing separated from the UI elements for our hotbar keys. We can adjust the size of the map and the chat boxes but not the text? Then there is the issue of the launcher being 3/4 the size of my monitory screen. I had set all my pc settings so that I could actually read text at the size I need without making my icons larger (different settings for those). Before the patch my launcher was just fine. But ever since the patch it covers 3/4 of my screen space. What a mess. Update: I also went back to see about adjusting my pc settings and when I adjusted for icon sizes, everything on my screen became extremely small at the 100% setting and I could not even read any of the title texts. It did decrease the launcher size by about 1/5 of the current giant size, but in the process I can't read anything else. So I had to go back and reverse the regular settings so I could actually see things normally, but the launcher is back to it gigantic size. My question is this: Why can't we readjust the size of the launcher without affecting everything else in sight? -
I discovered setting my pc to "performance" over "appearance" fixes a lot of things with GW2, as well as other games too. It also seems to help with running movies as well. So I always set my graphics for performance over appearances. Been doing this for the past two years with great success once I figured out it worked.