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Savach.7219

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Everything posted by Savach.7219

  1. an overwhelming minority will play as an elementalist. you will see 4 guards in a group, 5 necromancers and anyone else, but elementalists are generally extremely rare in any group. and this has been going on for a long time. which speaks of his inability to compete with anyone. your test was made by the best tester - time
  2. indeed, I jumped to conclusions. they can kill the golem. and collect flakes
  3. I think there is nothing to discuss. just look at lfg and make sure that no one is playing them and no one needs it. the elementalist is dead and "we feel the elementalist is in a very good position since the July 2020 balance update." Anet's epitaph on his tombstone
  4. 2021.. less and less players playing for this class, I rarely meet them.. however as expected
  5. support response to balance complaint:"Members of the Development Team read the forums daily, and while they usually cannot respond to individual suggestions, the fact that team members can review those suggestions in a public forum helps them gauge the level of interest in a particular idea, and also allows other players to discuss and offer feedback of their own." if my grandmother would read the forums at my leisure there would be more sense. since it’s corny to read reviews by excluding offers and having no idea about the game, it becomes clear that those who do balancing do not have competence :/
  6. the dodge was cut near the mirage while the dsredevil had 3? excellent finger made balance :3
  7. I was naive enough to offer some idea of ​​balance.. but as a resultas an simple example, the elementalist removed all skills in 5 focus, to turn into stone for 4 seconds unable to do anything, even use treatment anyway however, classes can still attack from invisibility however, and some stay in it indefinitely, what to oppose them?where is the nerf of blocks, I won’t tell which class?the truth is that there is no feedback, they do it to justify salaries, and they don't care what kind of balance..the good news is that maybe someone received an award for this work
  8. Do I understand correctly? you have problems in the open world? :3
  9. you are still for some reason you are silent about lfg. :)elementalists without support do not go to t4 Is it because all you said is a lie? since they are not self-sufficient.. also did not object:
  10. and returning to the question, if the elementalist and the necromancer call for equal chances in battle, why do they have a double difference in life + shields or shroud?which puts the elementalist in a knowingly losing position
  11. https://pastenow.ru/03f1d4bdf4b0badc233ada4970916287 no comments
  12. trying to find a developer :anguished:and now seriously. equilibrium should be based on the specific capabilities of the class. one can rely on him not on the speculations of schoolchildren, but on concrete equations. for example, by drawing a hexagon and marking the characteristics on the corners. to the corner from the center of the scale, and the specific points on them are indicators of the fat damage of life buffs, the healing of defense protection. the area of ​​the figures obtained in the end should be equal to all.the co-factors of the number of faces expected above should also qualify on the basis of the same principle, relying on other peaks, mobility, ease of rotation, the ability to avoid damage or attack undetected or not being within reach.I sincerely hope that the right employee will read it ..****p.s. sorry for my english :)
  13. make the Necromancer have as much life and shields as the elementalist and the balance will be successful
  14. laugh and cry looking at his eleI don’t think that we will wait for any adequate rebalance while the children of the employees play this game.I literally hear asking "dad, I want 2 times more life and the same damage as the elementalist" =P as a result, we have a e.g. necro partyor "I couldn’t shoot that ele because of its reflections" and we get useless porridge in tempest traits.. shoot with impunity at a distance of 1500 it is very balanced =3etc. excellent balanceas I remember now, "the elementalist is too strong because we decided that .." but why then raid cm modes easy to do necro party and this has not been fixed ;)
  15. at a time when the developer listened to the groans of the noobs and simply armless, the elementalist stopped having the future because he was a niche for experienced and professional players who, despite the glassiness of the class, could do everything .Now, for the sake of sales or disabled people, they write that one class should not have such a potential, while not being able to play because "he dies a lot" (and therefore not interesting), this class has ceased to make any sense
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