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Ellsy.6780

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Everything posted by Ellsy.6780

  1. From another Guard main & lover of all things Justice, Courage, & Resolve. I want to start off with a few things I liked: The amount of mobility skills is insane. I like the animation for Courage. I also like the idea of the elite. I like the martial arts animations... I want more please and thank you. I like the idea of having the option of being the opposite of my usual self as the altruistic healer and supportive boon giver. However, I felt let down. I was hyped and then I actually was really bummed by what I found WB to be. I almost didn't log back onto one after the first day. I found it to be lacking in its overall kit. With everything it has, it still just feels unrewarding to play. I can chase down targets. that's it... This is supposed to change it up and feel like a new exciting class to play. I found that the core guard was just stronger.. In fact, the medi guard does just this with a few less gap closers and chases. Most of the traits that I used to get what I could out of it came from core guardian traitlines. Here's what I'd like to see off the top of my head: Most of my time on WB was spent in SPvP. Damage The damage is just not there like you'd expect for what this class is supposed to be. It needs some number adjustment. Profession Mechanics The action of throwing flames at the end of justice shouldn't be a cast time, or should at least be GREATLY reduced. In fact, I found a lot of the skills felt clunky because of the cast times. Resolve... I didn't really use it that much other than for movement. Utilities I ended up using the utilities one at a time while testing. However, I think with some reworks of traits/cast times/ damage, I might have used more of them. Rolling Light and Flash Combo were quite useful. Heel Crack was okay, but even as a stun I didn't feel it was as useful as the others due to the rest of the class's issues. Whirling Light was interesting, I think it needs a damage boost and to be a bit faster, but a good gap closer with some damage overall. I'd like to see a knockback utility. I'd also like to see the elite have a tp... or something, but reduce the KD time, or maybe just a KB with a radius change or something. I like that can TP in with justice on it, but it's still SOOOO slow. It's an elite, make it niftier >.< Traits Damage: I'm gonna say it. Someone's gonna get mad, but I'm doing it. I want more burns. Where are my burns? [Holy Reckoning: Willbender Flames inflict increased damage and heal you when they hit an enemy.] This is not enough. I'm selfish? Let the world burn... I don't wanna do it with a silly bow and traps, let me just lay flames at my feet and let my enemies suffer. Support: If I can't have a supportive role... I'd like to see some work on these traits. My beloved FB is gone from SPvP and I'm still stuck playing Core. It's been a REALLY long time. If I can't have support that's not core I'd at least like to see this thing have the option of becoming a disruptive brawler rather than a wannabe thief. I can see how just a few adjustments to some of the existing traits and utilities could allow that with some smashy smash and bashy bash and jumpy jumps. I had more thoughts throughout the week, but honestly, I forgot to write it down.
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