Jump to content
  • Sign Up

Snellibee.2761

Members
  • Posts

    321
  • Joined

  • Last visited

Posts posted by Snellibee.2761

  1. The problem I have with holo is that the heat mechanic is supposed to keep Holosmiths in line without being able to spam everything just like energy does that for Revenant and Initative does that for thief.

    Except with holo heat barely accumulates so you don't need a big brain to not overheat and dodging (because of a trait but still) just lowers the heat when you're going too high. Damn I'd love being able to dodge on rev or thief and just gain energy or initiative so I can spam my abilities even more. Or imagine being able to dodge to reduce the CD of you skills! Wait Holo can do that aswel..

  2. @ZhouX.8742 said:

    @ZhouX.8742 said:So with rev's ability to 1up holo/spellbreaker and kill faster than thief, you also want to nerf the duelist class on top of it?

    Stop, rev needed some shaves and nerfing other classes outside of your role won't revert them or make you feel better about it.

    How can you say Rev can't have 25 might but you're allowing Holo and Spellbreaker to confidently have 25 might and literally do as much damage as Rev does? Whilst they have far superior sustain?

    It's funny that everyone is up for reducing powercreep and nerfing might uptime but when it's focused on their class they suddenly don't want it anymore. Your whole post smells biased, get a grip.

    because rev puts out the necessary dmg for it's role fine without it , and it is more mobile than both classes put together ... rev is literally insanely balanced now and has a condi counter so there's a trade off

    it can basically replace thief in higher levels but with a downside of less sustain vs condi classes vs thief's higher sustain across the board (why it's taken generally for it's role as a decapper).

    yet you're complaining about dmg that needed to be shaved on rev

    i'm complaining about might generation Holo and Spellbreaker has, I'm not complaining about Revenant. If you could read you'd have figured out that by yourself.

    I understand completely what you're crying about , don't worry.

    Good, what are you sour about then? You think Holo and Spellbreaker able to sustain 25 might is balanced? You don't want your precious class to get nerfed because you won't be able to stay in Gold anymore? Get out.

    Not sour about anything, you're the one complaining about classes because your rev class got nerfed not me.

    SB is fine (rampage is kitten though), maybe holo can use some dmg shaves.

    I don't main either , I play everything really and don't really align myself with a specific class - whatever fits the role against the matchup I'm facing.

    This post has zero things to do with me playing Rev, I didn't mind the Rev nerfs at all they're very good and balanced. However now that Rev gotten his balance treatment it's now the turn of other classes like Holosmith and Spellbreaker to get some balance treatments aswel, starting with shaving off the Might generation they have.

    You think it's fine that Spellbreaker(dueler, sidenoder) lands 8-10k Arcing slices against heavy armor and an average of 6-7k per every other skill they have because they're able to stack might so easily PLUS they get more benefit from might? Don't forget that most Warrior skills have low CD too.

    Warrior has become extremely scary to face because of its insane damage potential going parallel with the DPS classes out there. Not only do they have an extended kit to avoid damage and to regenerate health to sustain fights, but if you get caught by one of their many CC's without a stunbreak you can get 100 to 0 really quick. It's absolutely absurd that they do this amount of damage.

    For Holosmith it's literally the same joke, a high mobile, high sustain, high CC capable class that is able to confidently stack 25 might to do insane dps that can 100 to 0 anyone really fast.

  3. @ZhouX.8742 said:

    @ZhouX.8742 said:So with rev's ability to 1up holo/spellbreaker and kill faster than thief, you also want to nerf the duelist class on top of it?

    Stop, rev needed some shaves and nerfing other classes outside of your role won't revert them or make you feel better about it.

    How can you say Rev can't have 25 might but you're allowing Holo and Spellbreaker to confidently have 25 might and literally do as much damage as Rev does? Whilst they have far superior sustain?

    It's funny that everyone is up for reducing powercreep and nerfing might uptime but when it's focused on their class they suddenly don't want it anymore. Your whole post smells biased, get a grip.

    because rev puts out the necessary dmg for it's role fine without it , and it is more mobile than both classes put together ... rev is literally insanely balanced now and has a condi counter so there's a trade off

    it can basically replace thief in higher levels but with a downside of less sustain vs condi classes vs thief's higher sustain across the board (why it's taken generally for it's role as a decapper).

    yet you're complaining about dmg that needed to be shaved on rev

    i'm complaining about might generation Holo and Spellbreaker has, I'm not complaining about Revenant. If you could read you'd have figured out that by yourself.

    I understand completely what you're crying about , don't worry.

    Good, what are you sour about then? You think Holo and Spellbreaker able to sustain 25 might is balanced? You don't want your precious class to get nerfed because you won't be able to stay in Gold anymore? Get out.

  4. @ZhouX.8742 said:

    @ZhouX.8742 said:So with rev's ability to 1up holo/spellbreaker and kill faster than thief, you also want to nerf the duelist class on top of it?

    Stop, rev needed some shaves and nerfing other classes outside of your role won't revert them or make you feel better about it.

    How can you say Rev can't have 25 might but you're allowing Holo and Spellbreaker to confidently have 25 might and literally do as much damage as Rev does? Whilst they have far superior sustain?

    It's funny that everyone is up for reducing powercreep and nerfing might uptime but when it's focused on their class they suddenly don't want it anymore. Your whole post smells biased, get a grip.

    because rev puts out the necessary dmg for it's role fine without it , and it is more mobile than both classes put together ... rev is literally insanely balanced now and has a condi counter so there's a trade off

    it can basically replace thief in higher levels but with a downside of less sustain vs condi classes vs thief's higher sustain across the board (why it's taken generally for it's role as a decapper).

    yet you're complaining about dmg that needed to be shaved on rev

    i'm complaining about might generation Holo and Spellbreaker has, I'm not complaining about Revenant. If you could read you'd have figured out that by yourself.

  5. @JayAction.9056 said:How is revenant a DPS focused class and it has the lowest damage though? ???

    We calling Revenant a DPS class now because the best Revs in game manage to pull off PVE rotations in berserker against people ~400 Elo points below their actual skill level?

    Revenent is like a ...

    jack of SOME trades, master of nothing.

    @Psycoprophet.8107 said:

    @JayAction.9056 said:How is revenant a DPS focused class and it has the lowest damage though? ???

    We calling Revenant a DPS class now because the best Revs in game manage to pull off PVE rotations in berserker against people ~400 Elo points below their actual skill level?

    Revenent is like a ...

    jack of
    SOME
    trades, master of nothing.

    For people who cant evade or know preemptively that the rev burst is coming the rev is a dps class cuz its few high dps quick bursts I'm guessing.

    I guess Revenant is support then thanks for the feedback guys

  6. @Halikus.1406 said:Remember when they nerfed the f*** out of ele for might stacking 25 easily? Yeah..... Now everyone can do the same, rev get hit hard and nerfed by the same reason but every other elite spec doing it is fine?Either you allow classes to stack 25 might alone or you nerf them to prevent that. No picking favorites here please....

    Exactly it's time we start cutting into Holo's and Spellbreakers might generation

  7. @ZhouX.8742 said:So with rev's ability to 1up holo/spellbreaker and kill faster than thief, you also want to nerf the duelist class on top of it?

    Stop, rev needed some shaves and nerfing other classes outside of your role won't revert them or make you feel better about it.

    How can you say Rev can't have 25 might but you're allowing Holo and Spellbreaker to confidently have 25 might and literally do as much damage as Rev does? Whilst they have far superior sustain?

    It's funny that everyone is up for reducing powercreep and nerfing might uptime but when it's focused on their class they suddenly don't want it anymore. Your whole post smells biased, get a grip.

  8. Condi is this game is stupidly designed, condi or DoT should work as a AOE skill that keeps ticking damage when you're standing in the AOE, the moment you leave the AOE the DoT should stop. The way it works now is you spam a condi AOE field and everyone insides gets overloaded with condi's but you can't escape it because they'll just stay on you, very poor design.

    However condi like bleed and poison should stick on the enemy as it's pretty logical, but things like torment and confusion should not stay on the player and should rather be an AOE field and when you leave it the condi's leave too. Burn could be a condi that sticks on the player but a dodge roll would remove the burn.

    Not sure about soft CC Condi's like chill, slow and immobilize, but damaging condi's should not work the way they do now.

  9. @Deniara Devious.3948 said:Those engineer rifle nerfs make no sense. Hip shot nerf would be huge (no tracking --> strafe left and right to avoid rifle) and Arenanet specifically allowed engineers to shoot net backwards with rifle #2.

    Core engineer hasn't been overpowered in any game mode. Tone down damage of holo and versatility of scrapper if you want to tone down engineers. Stop nerfing the core, in fact some core aspects are still pitifully weak (e.g. condi engineer is not viable).

    These weren't nerfs they were fixes. All three of these rifle FIXES were necessary because they made no sense that they did what they used to do.

  10. Yes, Firebrand is the problem in most balance issues but nobody wants to believe it.

    Revenant is only able to mindlessly spam skills to do high damage because of the sustain firebrands give, without it revs can't keep pressuring in teamfights.Same goes for scourges.

    This game gives each class healing and sustain even though said class is dps. I have never seen another game where a character is able to heal himself without being a healer PLUS the ability of someone else being a dedicated healer.

    I understand a healer is necessary in PvE, but I strongly think a healer of the capacity of Firebrand is completely toxic to the PvP genre.

    Most high damage classes have been designed in a way that they cannot handle pressure so they can't deal high damage whilst being targeted. Firebrands completely remove this negative aspect of damage dealers and allow them to dps whilst being targeted.

  11. @praqtos.9035 said:

    @Snellibee.2761 said:It's people like me that are trying to make PvP a more skilled and engaging environment and not a spamfest.And thats comes from biased REV main defending it in every thread about revs, trying to downplay their strength...?Out of ALL META braindead unskilled spammers you complain only about the mesmer... literally begging to nerf rev counter, clearly not biased /s while holo and rampagemain and the main duo that dominate every competitive mode since PoF release its fine, lmao

    Every class counters rev in 1v1, rev isn't a 1v1 class it's a teamfighterThats why Pain kept a capped point in 1x1 against tramadex on PURE 1x1 strenght rampage spellbreaker and killed him? Cant 1x1 ?! Teamfighter? He cant outnumber/roam now too?Also I can literally say the same about you because everywhere I've seen you you've been defending Mesmer so what does that say about you?I defend its from misinformation and exaggerations, I'm one of these mesmer mains that want to see chaos interrupt burnAlso Rev is one of the hardest classes to play and one of the most engaging and skillfull, all experienced players agree with this. Sorry that I want your no brain spam buttons class to be balanced mate, go cry somewhere elseAHAHAHAHAHAHahahahahahahahahahahahahahahahahahahhaahhahahahahahahahahaah

    I guess Trama fucked up bigtime because when I played against Pain in an AT he was a literally feeder and couldn't even 2v1 without dying. Also just because a class isn't a 1v1 class doesn't mean he can win 1v1s. Sindrener wins 1v1s as theif vs warrior. I guess Thief is broken duel spec and needs nerfing now right? Right?

    I defend Rev from misinformation and exaggerations aswel, I want to see Deathstrike damage nerfed and Shiro F2 damage nerfed, these are the only broken skills on Rev. I defend against assumptioms trying to completely wipe the class by nerfing stuff that don't need nerfing.

    If you don't think Rev is one of the hardest classes to play together with thief then theres no need to argue with you anymore, just shows the type of classes you're used to (button smashing) and your overall skillevel. Go play your mirage and spam buttons allowing you to win, use your skills that save you in situations you should die because you fucked up. As a rev I can't relate with any of these.

  12. @praqtos.9035 said:

    @Snellibee.2761 said:It's people like me that are trying to make PvP a more skilled and engaging environment and not a spamfest.And thats comes from biased REV main defending it in every thread about revs, trying to downplay their strength...?Out of ALL META braindead unskilled spammers you complain only about the mesmer... literally begging to nerf rev counter, clearly not biased /s while holo and rampagemain and the main duo that dominate every competitive mode since PoF release its fine, lmao

    Every class counters rev in 1v1, rev isn't a 1v1 class it's a teamfighterAlso I can literally say the same about you because everywhere I've seen you you've been defending Mesmer so what does that say about you?

    Also Rev is one of the hardest classes to play and one of the most engaging and skillfull, all experienced players agree with this. Sorry that I want your no brain spam buttons class to be balanced mate, go cry somewhere else

  13. @Amaranthe.3578 said:

    @sephiroth.4217 said:The game is balanced, just not around PvP.

    The only area that balance matters is pvp. (and maybe for those that play meter wars)

    @sephiroth.4217 said:The game is balanced, just not around PvP.

    The only area that balance matters is pvp. (and maybe for those that play meter wars)

    That's kitten. The game is mainly a pve game. PvP is a side thing nobody upstairs really cares about.

    A good PvP scene is what keeps a game alive and popular. The only reason Gw2 is still relevant is because of the combat system offering (somewhat) engaging gameplay in PvP or WvW. Theres plenty of MMORPGS that offer way better PvE content than Gw2, but because their combat system is lackluster a lot of us PvP players do not want to bother with it.

    If Gw2 would completely lose their PvP community so PvE will be the only played thing, the game would die off because theres other games offering way better PvE.

  14. @"Lincolnbeard.1735" said:Another player who wants to get carried by the "balance" team. Nothing new.

    @phokus.8934 said:It’s people like the OP and supporters that continue to ruin pvp balance.

    Mesmer interrupt builds have been around for years and were nerfed heavily. What we have now is just a daze where you don’t need to burn a stun break and you can still easily survive.

    Imagine thinking this is great engaging gameplay and requires skill to spam this many dazes. Mirages aren't even trying to daze for interrupts they'll just spam it untill they get an interrupt and feed of it to stunlock the enemy untill he's dead.

    It's people like me that are trying to make PvP a more skilled and engaging environment and not a spamfest.

  15. @"viquing.8254" said:Just curious how all people who complain about immobilize on rupt manage things like :

    Just to name a few of other nearly instant immobilize.Like how did you survive versus them ?

    Shackling wave is a 1s cast immobilize that immobilizes for 1s unless more enemies were hit, it's very easy to avoid this

    You forgot Engi rifle 2 btw

  16. @Tayga.3192 said:To OP: mesmer always had diversion, pistol stun, daze mantra, staff 5 and immobilize trait. It was a meme before, now it's the best condi mirage build. This by itself should give you the idea, meme build became best without buffs.

    @Arheundel.6451 said:You'll be waiting for a very long time before anything get done about mantra spam and when that happens...mesmers will come up with something more broken or of similar caliber, devs will always leave room to grow for the class. It's the brainchild of Anet with several devs playing it...mesmer will never be UP

    I won't say the two holosmith and deadeye main devs who communicate with us the most (holo got buffed a lot recently) are biased, but mesmer is one of the most nerfed classes.

    The stun duration etc got buffed when they nerfed condi mesmer

  17. @viquing.8254 said:

    @Snellibee.2761 said:This is actually out of control, the amount of dazes mirage posesses is completely broken and utterly stupid to have in this game. You get stunned, you stunbreak, you instantly get stunned again and you're now not able to move or use a skill for the next 10 seconds. Theres literally nothing more annoying in this game than this. Fix it..You get stunnedyou stunbreakyou instantly get stunned

    Hint : after stunbreak don't spam skills mindlessly.

    Sure I'll just not use any skill for 10 seconds that's great engaging gameplay thanks for the info

×
×
  • Create New...