Sorry, I should have been clearer: I mean there's an issue in High Sierra (that wasn't in Sierra) that degrades performance with all OpenGL apps and lags the entire OS while OpenGL is being used after it's been asleep at least once. Restarting restores performance back to what it should be, until it goes to sleep again, after which it'll cause the problem again. It may not be impacting all hardware configurations so you may not be experiencing it, but I've now seen other people mention it with other games as well.