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Dantheman.3589

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Posts posted by Dantheman.3589

  1. @everyman.4375 said:

    @Nova.3817 said:you would need some sort of content to replace team que.... even tho that scene was killed when they introduced tourneys ;-(

    I’ve been think and wonder why team q when I can do ranked. Since they mentioned 2v2 arena I thought that could be the perfect thing to replace it. That way build diversity could sky rocket while keeping necro firebrand duos

    By build diversity you mean firebrand/scourge everywhere ?

    That might end common but there would be different builds plus plenty of other specs are good in 2v2s like even some that considered meme like staff thief or dps FB are great in 2v2

  2. @phokus.8934 said:And this is why you don’t let the inmates run things. It turns into a disaster which is how pvp got to where it is today.

    I guess your calling me an inmate, but I don’t see how that’s true considering how I made the necro meta and was the first one well known player to play certain thief builds like sw/d and what is the now meta(ish) condi thief. Also still have a presence in other games too.But go ahead keep posting complete non-sense that doesn’t have anything to do with this discussion that I posted first.

  3. @Ragnar.4257 said:

    @"phokus.8934" said:ATs killing pvp??? What in tarnation... this is a whole new level of crazy talk.You must not have read the post there are hundreds of examples(one of which I have listed) where balancing and I quote balancing around ats have killed builds. All that does is allow elitist like mAT winners like team usa to keep doing their thing without worrying about others. Tbh these at guys still throw all the time in ranked and yet still are the toxic guys. That is what’s killing pvpPlz think before posting

    Really? Builds have been balanced around AT?

    Hardly any of the recent big balance changes that have "killed builds" have been with AT in mind.

    CI? Hardly used in AT.Sic Em SB? Hardly used in AT.Chrono? Hardly used in AT.Scrapper..... debatable.Core Guard? Hardly used in AT.

    Strangely enough, the main features of ATs (Support FBs, Condi Scourges, Spellbreakers) have been basically untouched since shortly after PoF release. Its like the exact opposite of your conjecture.

    Yet your not talking about the same thing as I. All the thing you mentioned were meta build that are still viable in ats. What I’m talking is overall balance and no firebrand was not hardly touch they complete changed boon mechanics with the intent to make certain builds unplayable and yes they have nerfing many builds that were just op in ranked like soulbeast beast and deadeye as a result you are left with only meta builds and even if that’s not balancing around ats it is still bad for the game

  4. @phokus.8934 said:ATs killing pvp??? What in tarnation... this is a whole new level of crazy talk.You must not have read the post there are hundreds of examples(one of which I have listed) where balancing and I quote balancing around ats have killed builds. All that does is allow elitist like mAT winners like team usa to keep doing their thing without worrying about others. Tbh these at guys still throw all the time in ranked and yet still are the toxic guys. That is what’s killing pvpPlz think before posting

  5. I've been having lots of fun playing knowing that mAT's are disabled. 1 reason is just that the teams that play at's usually do it as an excuse to trash talk and now I know that not everyone does but when the mAT teams are so incredibely toxic that not 1 person can socialize with them then you know it's bad. The only reasons these teams(like team usa) exist is for 1.cheating 2. ganging up on ppl 3.so they can pretend they have friends. I'm very glad mAT's are disabled and here's the actual reason why.

    As far as at's being a thing- they are not that big and as far as I know most of the top teir players just do some ranked and lfg AT's. Yet some group 'demand' that balancing and metabuilding should be done around AT's and I just don't get why anyone would want this. I feel like balancing has been done around at's but has honestly not changed the AT meta at all! For example we all know they tried to balance necro, right? but necro is still the same op stuff in AT's, the difference? As a result of nerfs now builds that were not seen in AT's(like condi reaper or power scourge) are now unplayable in any pvp game mode.

    Now at least keeping these 2 topics in mind I ask myself- Why keep the mAT, when all it is is reward the top 1% of the worst , when you could be focusing on doing something interesting like trying to increase build diversity. I honestly think AT's are killing the game mode and would only like dailies as a casual source of income.

  6. I think we all agree reapers power creeping damage can be pretty high and it was probably the most common build in ranked for a few seasons. Ever since anet nerfed reapers passives and damage it's been seen less, yet is still somewhat present in ranked and when played correctly it is actually pretty annoying what with teleports, long range pulls and 20k burst. I wouldnt say reapers can still tank crazy damage all the time but they are still good at selectively bursting targets quickly and still have incredible cleave. With this in mind I'd like to suggest my own vision for what changes could be made to reaper that would actually benefit them mechanically instead of just tweeking damage over time -

    1.) Along the lines of the passive changes - changes the quickness in shroud to just give 1 large dose possibly 3 seconds and possibly might when entering shroud instead of constant supply of quickness2.)Since there are so many classes in team fights rn that can block alot(like engis and warriors) - I would like to see some reaper effect that makes something in reaper shroud Unblockable possibly if reapers onslaught made executions scythe unblockable the first time you use it3.)Just a fun suggestion I would like to see some shouts buffed, because they have been there untouched for so long and now that spectral stuff is nerfed its seems like the new option. Make Nothing can Save you instant, increase shout dmg anything to make shouts meta.

    These are just what I pulled up off the top of my head and I honestly think this would make reaper more fun and follow anets current changes to the point. Feel free to post any other ideas and hopefully we can make reaper a ranked meta build again!

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