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SilverfoxXx.4651

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  1. Same problem here, not just me, almost all my Italian guildies are facing the same issue.
  2. In wvw bubble is just a joke right now, the first bubble implementation was stationary and had instant pulses (more duration, more target cap, etc et) and was obviously OP, than we got trough different adjustments one of those was litteraly the same of today but with 10 target cap (and at the time zerg started to drop warrios), then the last one (before the patch) was kinda ok imho, beside the huge casting time and the time needed for the first pulse you still could follow the enemy, but with the risk of being interrupted. Now you drop your bubble, the dome appears and stand still, and the enemy has an entire second for just dodging out and chill, it's just crap (and don't forget about the telegraphed casting animation). Also comparing it to wells in a blob fights it may be hard to recognize wells with all those red rings on the ground, bubbles are just to easy to see and avoid. I'm a main warrior with thousands of hours, and after i red the patch notes i just suggested my guild to drop the class. It's sad, but other classes do the same things way better, except cc.
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