Hey there, returning player here.
I really liked the deadeye when it was first introduced as a kiting 1v1 duel class, you had unblockable DJ with great damage, dagger storm THE ONLY cleave as a deadeye which did damage, shadowmeld to reposition and 3 seconds stealth on dodge to evade incoming bursts. I dont know what people complained about but the state of deadeye is... sad?
1 second stealth is just to lose target, every player who has experience in PvP can re target the deadeye look at him and kill him, that one second is more of a burst mechanism for DJ not really helpful to keep yourself alive. Death's Advance, its OK to be there but it takes so much time to set it and gain stealth and we all know how squishy deadeye is. Elite skill shadowmeld what a joke this is... how can this be an elite skill? So the only viable defense which is stealth access(half the skills still damage you) which allows you to reposition / escape is F2 where you need to get in combat not die just to have a stealth ready to use. So the safest defensive mechanism for Deadeye is to not be targeted, and the best way to achieve that is to be AFK? Yes shadowstep is always here but you can't use shadowstep for everything... Can you make an orchestra play too when DJ is fired? So deadeye can't duel, has no sustain, can't keep a nod, daredevil is always better with decap and all you are left is to pick your battles where you can +1 somewhere. Oh yes and dagger storm, an ELITE AOE SKILL with 90seconds CD we use to escape, very silently. What a silent killer this spec is.