JPUlisses.8756
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Posts posted by JPUlisses.8756
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I find funny that people just care about 1 spec and have no regard if it can affect other elementalist specs e.g. power weaver that are performing bellow.
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12 hours ago, Josh Davis.7865 said:
I like this update and the direction going forward. Maybe more weaver uniqueness in groups and check other uniqueness for other unperforming classes, for all game modes. I say weaver because it does nothing unique and no quickness/alacrity like their elemental counter parts.
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12 hours ago, Nightrise.8937 said:
will tempest get some dps buffs anytime soon :)??? also maybe staff buffs please?? ❤️
Did you mean Weaver?
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Increase damage based on barrier % and replace a minor water trait.
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People not wanting Perma Boon + Stacking Meta
But then most people wanting perma quickness on warrior and perma boons on Herald and heal alac on tempest etc- 1
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If you want to give alacrity why you concerned about healing? You want to support or heal?
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I am the only person who likes this patch.
Perfect!
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RIP Weaver
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Gunsaber skins should at least allow some greatsword skins, this would be easier for them and for us.
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On 3/11/2022 at 4:24 AM, Shiyo.3578 said:
If the movement on F2 could be opted out of, this wouldn't feel miserable to play. I don't understand why I'm forced to move around with my F2 to give alacrity, it feels so bad. Guardian has ALWAYS been the class that feels as smooth as butter, but I guess not anymore? ;/
I think the problem is that most pve combat are sort of immobile and moving feels like a dps loss. But that is a problem of pve not the spec.
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On 3/10/2022 at 3:15 PM, nopoet.2960 said:
@JPUlisses.8756Do you think other folks will change classes to try out new elites? When I tried harbinger during beta it felt like the pistol thief of my dreams. The lack of defense didn't bother me at all because... well I main a thief, we are used to it. The damage output on the other hand was dreamy. Loved the shroud skills too.
I play harbinger sometimes, specially with core necro, reaper and scourge nerfs. It is right now fun and best necro spec to play. Maybe if I am solo it is better than specter. However specter just has that extra fun in duo that is just amazing and no other class can do it or replace it.
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4 minutes ago, The Boz.2038 said:
Virtues: Battle Presence.
But the build don't work; numbers wrong.
thanks, how well it works with altruistic healing trait though?
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It made me change from Necro to Thief and not because of the shroud although aesthetic is perfect and those skills are good.
The main reason I like specter is the single target support, not just heals, but the fact it gives barrier and hence does some damage via torment while supporting. The best skill for me is Scepter/Pistol 3, which shadow steps (heals) and then gives quickness to a target. That is huge for me because it is a lot of torment while giving quickness and healing all in one skill. Plus allows good positioning by targeting friend/foe.The traits complement this well, and the alacrity for me is great, since I use wells and I always loved wells on other classes, I was worried about shadow steps on wells but it ended up being a nice extra, as I can also use them for extra mobility.
Skill 2 of scepter is the only weak part in my option, because it feels nothing special.
TL:DR; Its a new way to play which I love. I love this gameplay style.- 1
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On 2/1/2022 at 2:12 AM, Gwaihir.1745 said:
Sword 3, hammer 3, and torch 4 on guardian are hands down the worst projectiles in the game. Guard has to have tradeoffs attached to everything, and apparently, this is considered one of them.
they been cursed by Monks because guardians replaced them.
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Eh I like symbols how they are.
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On 2/9/2022 at 9:37 AM, quaniesan.8497 said:
Please don't say "use staff" or "log in with your ranger" .
use staff its my favorite weapon
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isn't the alacrity only to self? how to you give it consistently to others?
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On 3/5/2022 at 4:04 PM, Yashizuko.9165 said:
I think an elite skill should feel special, an elite! , remember tomes pre HOT? , as cluncky as they were, were good elite skills ( still miss tome of wrath big explosion #5 )
I wish the elite was that explosion
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idk, I really like a quick defense/ranged option on a melee weapon, but I get what you mean it does not fit the theme. but at sametime I would rather have them change 4 and 5 into something else more useful while keeping the shadowsteps.
maybe the traits should be more about blocking, shadowstep and virtues and each should have condi, power, mobility in mind.
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1 hour ago, White Dragon.5429 said:
If you want other people to be salty, you are the problem. This is the kind of attitude that kills games faster than any balance issues.
Please stop crying while taking others fun. Its like you do two wrongs in one.
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34 minutes ago, difens.1326 said:
Yeah they do in PvE, but the damage is stupidly low. Earthshaker's base damage is like 400. This basically requires you to take Discipline traits, so one weapon = cc and the other one for damage. This creates some problems like in fight with story bosses. When bar appears, I would have to swap to cc weapon, try my best to break the bar, but in order to exploit broken state, I need to swap to the "damage" weapon and it needs to be done really quickly before boss recovers. With discipline, it's fine at 5 seconds, without it, it becomes unbearable. Would probably be easier if bosses would somehow telegraph their bars to become available.
That's why I stay away from cc on weapons.
I though the plan was to always have a CC weapon/Skills
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This is a big problem with digital games.
When you used to buy a game it game with a lot of warnings like epilapsi and such. Nowadays other issues are more commonly talked and also often mentioned on manuals. The solution is always the same, stop playing if you start feeling these issues. It sucks but it is the truth. Much like getting blind now via an accident would suck and would hinder anyone to play all the content. Not 100% impossible but... difficult.
EDIT: This is my favorite expansion for multiple reasons, one of them is just nostalgia, but the quality of the places is simply amazing. The fact it is nostalgia but better is just... perfect.- 1
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The meta is not difficult.
Farming Kales is difficult.If they nerf, they should give an achievement/mount skin to everyone who did before the nerf though. Imagine how salty and confused those permastuck people would be when looking at the turtle skin.
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Can we please improve water attunement?
in Elementalist
Posted · Edited by JPUlisses.8756
Or increase damage while enemy has vunerability but also another extra when you have regen.
Also
Cleasing Water along with cleaning 1 condi on regen also improves regen by 20%
Or
Change Smoothing Waters to give regen and give regen upgrade already bundled in. (Kinda a loss of healing still)
Then make more traits to work while you have regen similar to a few mesmer llines. Specially tuned for offensive power.