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Voice acting and combat


Harak.8397

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The interesting new elite specs have brought to light something that was bound to come up with the changes to VA that has happened over the years. Some of our character speak with two very distinct voices in action. With EoD in production it might be worthwhile to consider homogenizing the VA at least in combat where the difference is most noticeable. ( You will have instances of New VA saying a line and old VA saying another )

I have no issue with story instances since the character will speak with one voice from beginning to end but combat doesn't and it's jarring.  Something to consider.

(To answer the obvious comment: no, turning them off is not an option, I like my characters to have a voice. thank you)

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