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Will alliances fix commander tags and tactic trolling?


Piney.3076

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On 9/17/2021 at 6:03 AM, Piney.3076 said:
  1. Commander tags are kinda broken because of "tag watching". You create a new account on your enemy's server. Follow the enemy tag with that account. Continually report their location on voice. To prevent this you must use a private tag. This almost completely defeats the purpose of the tag feature. And really makes wvw suck for all of us zerg followers.

This could be easily made if the matchup teams are only 3 (RGB).
If there are multiple tiers of matchups and the mode of creating matches is via matchmaking via guild ratings it would be hard unless the spies have bought already hundreds of accounts.
One thing spies do instead of creating account is to click enemy tag, block, look at block list, add friend, unblock the enemy tag, there he can easily see on what map but not exact position on map.

 

On 9/17/2021 at 6:03 AM, Piney.3076 said:

2."Tactic trolling" is even more straight up cheating. Use the account on your enemy's server to burn emergency waypoint tactic. Attack the keep for a super cheap win. Repeat as often as you like with really nothing anyone can do?

Same as on number 1 reply.

One method is to join a guild on an enemy alliance team, ask Anet to make guild members to see what teams they are on in the matchups. Beg for Anet to do that, cry if you must till they accept your request. Happy spying!

Anet can just put players to the same team with the same IP address.

Edited by Norbe.7630
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On 9/20/2021 at 8:33 PM, Zikory.6871 said:

They should just nerf tactics so they are just a neat thing to have instead of a thing you need to defend. 

Later phases of WvW development should take a real look at objective fighting because it's kind of garbage. Most objectives are either impossible to take because of siege and players or they are impossible to defend due to numbers. A even somewhat fun and engaging siege is pretty hard to come by. 

Evn if you dont like it its a part of WvW many like and especially for Servers with minor ppl online its nice to have a chance against big blobbs. Some like to fight open field and to play tactics games with using mind and its as legit as roaming and casual players take part in wvw 🙂 siege were so hard nerved in the past. 

But would be a good thing to really implement a feature to guildhall like gw1 had to guild/squadfight without all this objects so all could play the way they prefer 🙂 

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