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Revenant Bug Thread (November2021)


Virdo.1540

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Since quite some bugs of my last list got removed, i thought ill try it again with another one. Im not talking about Vindicator or Hammer here, because both is currently a huge mess.

You are always free to add found Rev-Bugs below.

 

 

 

Skills:

-Herald facets: Facets skip multiple Pulses just to line up the Pulse-Timing with all other facets, resulting in Boon-Loss and wasted energy.

-Facet of Nature: Casting The Active and Switching legends in the right time make the Passive to have no cooldown (can be activated immediately again), but the active has an cooldown and keeps draining energy

- Facet of Nature +Draconic Echo+Upkeep-Traits:   The Upkeep of Facet of nature gives +2 "Hardening Persistence" & "Rising Momentum". Using the Active removes the 2 stacks again, as it should. After the Draconic Echo of "Facet of Nature" runs out, it drains another 2stacks (which is too much)

-Facet of Strength: WvW: First Might Pulse is 6seconds, like its supposed to be & like tooltip says. Every pulse after the first gives full 12 seconds, like the unnerfed & pve version.

-Facet of Light:  From a single herald, the given Regeneration stacks only up to a maximum of 9seconds ,while other facets keep for the 1min-restriction.   Multiple Heralds can break the 9sec-line.

-Demon-Pain Absorption: The "resistance per condition on you" has a limit. If i remember correctly its a maximum of 4 condis (4extra seconds resistance).

-Dwarf-Inspiring Reinforcement: Breaks of ground isnt flat. (Road simple loses a part or goes in every direction)

-Mace2 Searing Fissure: Breaks if ground isnt flat. (doesnt even create a field)

-Shield4 Envoy of Exuberance: Gets blocked/caught by enemy immunities.

 


Traits:

-Shared Empowerment(Herald):  Might-Duration Tooltip is wrong in wvw (maybe pvp too)

-Charged Mists(Invocation): Gives extra energy even with some percents over 10% energy

-Planar Protection-Dome of the Mists(Retribution):  WvW(probably pvp too): Tooltip says it has a duration of 4 seconds, but its only 2seconds of the Dome.

-Core Value (Herald): Should make Dragon-Facet Of Nature give +3second of boons to allies instead of +2. But it only gives +3sec to the herald and +2sec to allies.

 

 

Edited by Virdo.1540
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Skills:

Facets: Switching legends while casting actives of Facets breaks them the next time you wanna use them on Glint-Legend. You can still use the "passive effect" ,because it has no cooldown (even if it should). But the active effect has an cooldown, meaning it will continuously drain energy and you cant turn the passive ticking off (through activating the active, which has cooldown) until the energy is empty. 


Inspiring Reinforcement: Underwater: In the Skill-Choose Menu its underwater still shown as "not selectable", but can still be taken and works.

 

Trait:

Song of the Mists- Song of the Demon: Torment-Damage-Tooltip is wrong.

 

Build-Templates/Skills:

-Switching builds from ,for example Glint/Demon to Dwarf/Demon makes always shuffle the order of skills on the dwarf, which gets switched out by an e-spec legend.

- Switching builds ,where the secondary legend is the same on both build-templates, makes that legends skills always shuffle.

Edited by Virdo.1540
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