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2022 SAB Crashes Frequently !!!


TheArtOfMouts.7468

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43 minutes ago, TheArtOfMouts.7468 said:

I don't remember the CallStack, not really took attention to it.

Well, that's vital information, though. Without it, this thread is only good for wild guesses, and no one will be able to provide real help about what's wrong with your system. 🤔

Have you tried a client repair? Deleted the game's Local.dat and temporary files? Ran a System File Check?

Edited by Ashantara.8731
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1 hour ago, Ashantara.8731 said:

Well, that's vital information, though. Without it, this thread is only good for wild guesses, and no one will be able to provide real help about what's wrong with your system. 🤔

Have you tried a client repair? Deleted the game's Local.dat and temporary files? Ran a System File Check?

I was not expecting someone on forum interested to look at crash Error Log ! 🙂
I did tried (2 time) a client repair.
I might try to toggle in DirectX 11

I just got this one.
*--> Error Logs <--*
4Z Texture missing mip chain: 0x0935f0
01:39:46Z Model '0x22d176': Permutation 'holo' not found, auto selecting permutation
01:39:55Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:39:55Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:39:55Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:19Z Map load hang on STATE_MODELS_STREAM detected: MapId: 934, Position: (12253.500000, -16294.700195, -8033.500000), Completion: 0.000000
01:40:47Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:47Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:47Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:50Z Texture missing mip chain: 0x0935f0
01:40:59Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:59Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:40:59Z NULL REWARD TRACK: 70137D2E-DA68-E111-809D-78E7D1936EF0
01:41:24Z Map load hang on STATE_MODELS_STREAM detected: MapId: 934, Position: (12253.500000, -16294.700195, -8033.500000), Completion: 0.000000
01:41:58Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:42:12Z Texture '0x22d4e8' dimensions too small
01:42:12Z Loading '0x22d4e8' texture failed
01:42:12Z Texture '0x22d4e9' dimensions too small
01:42:12Z Loading '0x22d4e9' texture failed
01:42:14Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:42:26Z Texture '0x22d4cc' dimensions too small
01:42:26Z Loading '0x22d4cc' texture failed
01:42:26Z Texture '0x22d4cd' dimensions too small
01:42:26Z Loading '0x22d4cd' texture failed
01:42:29Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:42:43Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:42:58Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:43:06Z Couldn't find projectile effect for skill 'iLrE+.0NfL8'
01:43:34Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
Crashed at 01:43:50Z

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Nope.
Dx11 does nothing to help

Another log, kinda similar.
*--> Error Logs <--*
llow' not found, auto selecting permutation
01:58:57Z Texture '0x22d4e8' dimensions too small
01:58:57Z Loading '0x22d4e8' texture failed
01:58:57Z Texture '0x22d4e9' dimensions too small
01:58:57Z Loading '0x22d4e9' texture failed
01:58:59Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:59:11Z Texture '0x22d4cc' dimensions too small
01:59:11Z Loading '0x22d4cc' texture failed
01:59:11Z Texture '0x22d4cd' dimensions too small
01:59:11Z Loading '0x22d4cd' texture failed
01:59:15Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:59:34Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
01:59:41Z Couldn't find projectile effect for skill 'iLrE+.0NfL8'
01:59:50Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
02:00:08Z Map load hang on STATE_MODELS_STREAM detected: MapId: 934, Position: (30300.000000, -1768.979980, -12511.599609), Completion: 0.000000
02:00:08Z Texture '0x22d4d0' dimensions too small
02:00:08Z Loading '0x22d4d0' texture failed
02:00:08Z Texture '0x22d4d1' dimensions too small
02:00:08Z Loading '0x22d4d1' texture failed
02:01:09Z Map load hang on STATE_MODELS_STREAM detected: MapId: 934, Position: (13438.500000, 7163.390137, -13359.700195), Completion: 0.000000
02:01:10Z Texture missing mip chain: 0x08b013
02:01:37Z Map load hang on STATE_MODELS_STREAM detected: MapId: 934, Position: (19830.099609, -1452.579956, -11362.605469), Completion: 0.000000
02:01:37Z Texture '0x22d4dc' dimensions too small
02:01:37Z Loading '0x22d4dc' texture failed
02:01:37Z Texture '0x22d4dd' dimensions too small
02:01:37Z Loading '0x22d4dd' texture failed
02:01:37Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
02:01:59Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
02:03:00Z Model '0x09a8c3': Permutation 'yellow' not found, auto selecting permutation
02:03:17Z Couldn't find projectile effect for skill 'iLrE+.0NfL8'
Crashed at 02:03:22Z

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For the sake of it ..

I deleted the whole GW2 folder and reinstalled from scratch.

*--> Error Logs <--*
 doesn't exist propId='1639862095692464645'
06:52:00Z Content is referencing a propID that doesn't exist propId='1639859492942283273'
06:52:01Z Content is referencing a propID that doesn't exist propId='1639473847828775428'


blablabla .. 


Crashed at 06:53:42Z
 

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