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Ashantara.8731

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  1. I was going to ask the same question. And Pocketwhat? 😄
  2. Am I the only one who is super annoyed by having so-called "balance" patches every few weeks/months? I'd rather see them stick with something than constantly adjusting this and that and screwing up gameplay for some. And seriously, put those resources into better content instead.
  3. I disagree. Of course it looks "aged", but it had a clear design line, not the aesthetic cacophony that is GW2. Everything in GW1 looked great and homogenous, and that - among other things - made it much more immersive than GW2. PvP in GW1 was more fun IMO, but that is probably a matter of personal taste. As for the skill system, GW2's is more fluid? I disagree. It is too limited in some ways (as skills are bound to weapons), and too complex in other ways (trait system). You had a lot more freedom and variety in GW1 -- sometimes a simpler structure is beneficial to gameplay, flexibility and - ultimately - fun. Of course, I agree that the MMO aspect is something that was missing in GW1, but that doesn't say anything about the overall quality of the game. 👍
  4. If it was just turtles. Huge back item skins block your view during jumping puzzles or in WvW, people camping on skyscales are filling the screen with wings flapping in your face while you wait for the meta to start. Oof.
  5. But that's just because the story is currently so thinly stretched, boringly developed and barely worth anyone's time. 😉 I loved doing expansion content in HoT and PoF in order to unlock gliding, mounts, and what not. Can't say the same about EoD and certainly not SotO.
  6. Well, the poll is aiming at story and open world expansion content, to be honest. Otherwise, I would have added Fractals, Raids and Strikes, and WvW, too. 😉
  7. Guild Wars 1 had better art design and much more exciting content than GW2, so the transition was not a smooth one. I had to take a three year break after GW2 was released and I tried it out, because it was lacking everything that made GW1 so fantastic. After the break, I was able to embrace GW2 as a totally different, new game. The only two things GW2 did better than GW1 are the free movement (jumping, swimming, dodging) and the character creation options. The quality of story, the writing, the excitement of exploration and achievements, even the skill system, don't hold a candle to GW1.
  8. Did you create your accounts on the NA server or the EU server? You cannot play with NA if you are EU.
  9. While I agree that the announcement was misleading, it does make sense that SotO relics are available only to those accounts that own the expansion.
  10. Really? I found them all uninspired or half-baked/rushed compared to some of the cool Achievements we used to have in the past.
  11. No, because Scavenger Hunt Collections (hence the "collection" part) includes different types of objects or objectives, and they can be found/done on several maps, not just the local one. There is a huge difference between getting stuff done for the original Skyscale mount collection in LWS4 and "Illuminating Inner Nayos", no? 😉 Uhm, no? With the Griffon we had really cool races in PoF/LWS4. Skiffs are just racing across the water, and as you state yourself, some consider that "boring", while they like Mount Races a lot.
  12. What types of Achievements do you enjoy doing the most?
  13. Who will wear their title proudly when they have not achieved it themselves? That's just sad cheating. I can see why one would want the CM done for the rewards (if they appeal), but titles and AP should be something you achieve yourself.
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