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Please better control the maps closing/splitting players


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I have been in a number of maps today, e.g. Arborstone, Echovald, Crystal Oasis where there were multiple maps closing. I have experienced going from one closing map, to another closing map, to another closing map.

 

Just now, in Dragonstorm, there were guesstimately about 20 people waiting for the event to start. When I zoned into my public DS instance, there were roughly 3 of us in the same map. I checked LFG and there were no requests for DS players. From the outside it looks like roughly 17 players were put into one map, and 3 of us were put into a different one. Yes, I bailed.

 

Is balancing player numbers across maps difficult? 

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