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Why is the PvP Netcode SO BAD that players likemyself are softlocked in a PvP map's load screen?


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How is the netcode in this game SO bad that I get softlocked in a load screen?  The client should either crash or the game should kick you back to the character select screen to attempt to load in again.  Not leave you hanging until it's 2 min into the game and then blame you for the loss as if it were your fault.  

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2 hours ago, Swagg.9236 said:

GW2's engine is a modified version of what was running back in the mid 2000s.  There's a reason why it took them until like 2019 or something just to get DX10 running without their game imploding lol

It'd be DX11 but still. The engine is more or less limited even when it was at DX9 since it ran already in 64-bit.

 

The real issue with OP is just negligence I'd say because I never had that issue outside conclusive server issues as a whole.

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