santenal.1054 Posted July 3, 2022 Share Posted July 3, 2022 (edited) So when there is standing something between you and your target, .... low damage. Edited July 3, 2022 by santenal.1054 Link to comment Share on other sites More sharing options...
Tails.9372 Posted July 3, 2022 Share Posted July 3, 2022 Yeah, that's what the tooltip says: two piercing bullets followed by an exploding grenade. Link to comment Share on other sites More sharing options...
santenal.1054 Posted July 3, 2022 Author Share Posted July 3, 2022 (edited) Hip shot pierced without it saying it in the tooltip untill they updated the tooltip on 7-7-2020. (not that it mathers). It is a nerf to base rifle auto attack, so im drawing attention to it. Edited July 3, 2022 by santenal.1054 1 Link to comment Share on other sites More sharing options...
Kodama.6453 Posted July 3, 2022 Share Posted July 3, 2022 If it would pierce, they would have to remove the AoE damage portion of it, since it would add way too much damage to the auto attack against large groups of enemies if it would pierce and proc the explosion on all these targets. So it would become just like the 2 shots before it, just a linear shot that pierces. Which then makes it hard to justify it being an explosion thematically. I am honestly fine with it staying this way. Adds some gameplay element to it that you still want to get a clean angle for the auto attack even when most of it pierces. Link to comment Share on other sites More sharing options...
santenal.1054 Posted July 3, 2022 Author Share Posted July 3, 2022 (edited) 3 hours ago, Kodama.6453 said: If it would pierce, they would have to remove the AoE damage portion of it, since it would add way too much damage to the auto attack against large groups of enemies if it would pierce and proc the explosion on all these targets. So it would become just like the 2 shots before it, just a linear shot that pierces. Which then makes it hard to justify it being an explosion thematically. I am honestly fine with it staying this way. Adds some gameplay element to it that you still want to get a clean angle for the auto attack even when most of it pierces. The explosion (property) of Flame blast (=piercing skill) only procs where it explodes (skill), the piercing element of the skill does not proc the explosion (property). A similar thing can be made for Rifle burst grenade where the explosion only happens on the targeted enemy. The damage is gonna be fine, its only 40% of a weak auto attack. (If they make that, they can also implement it for Pistol #1) Flame blast's piercing element (Projectile Burning) also does less damage than the explosion (Explosion Burning) so that is also an option. Edited July 3, 2022 by santenal.1054 Link to comment Share on other sites More sharing options...
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