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DX 11 Issue with CAM Overlay


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I did not send a ticket on this because I use Windows 11 which Anet does not yet support.

With DX 11 enabled, toggling the NZXT overlay on freezes the CPU & GPU readouts in both the overlay and the CAM app. The FPS readout works properly. The overlay also needs to be re-toggled each time I open GW2.

With DX 9 enabled, toggling the NZXT overlay on works properly.

I'm thinking this is an issue with the way Anet implemented DX 11 and not a CAM issue.

 

 

Edited by Zafira.7560
mistake
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