Grahckheuhl.7549 Posted August 30, 2022 Share Posted August 30, 2022 (edited) in the last patch the way that dyes on the lucent vulpine jackal skin interact changed significantly, and there is now a major discrepency between the way the mount looks and how it looks in the spawning/despawning animation. the spawn animation is still using the original (and imho better) color interaction/blending as it had before the 8/23 patch. video showing the discrepancy: edit: this even occurs with the default dyes for the skin, causing it to look significantly different from the skin's icon (again the spawn animation looks like it originally did) edit 2: this issue occurs on medium and high shaders but not on low shaders Edited August 30, 2022 by Grahckheuhl.7549 Link to comment Share on other sites More sharing options...
Vmfdhm.9352 Posted September 13, 2022 Share Posted September 13, 2022 I searched the internet for days, but you're the first person i found who noticed this. After the patch i noticed this and immediately wrote the support, they answered me but it's still not fixed. Link to comment Share on other sites More sharing options...
Grahckheuhl.7549 Posted November 20, 2022 Author Share Posted November 20, 2022 this skin is now back on sale and this issue remains unresolved (compare the image on the store to the default dyes, these used to look the same, and still do during the summon animation) Link to comment Share on other sites More sharing options...
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