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Druid should buff pet stat in PvE


Mell.4873

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I like the theme that each Ranger Elite Specialisation has something unique to offer in terms of the Pet..

If Soulbeast removes the pet which enables all pet specific buffs to apply to the Ranger then Druid should do the reverse and buff the pet to enable the druid to keep them alive. 

We already had a the trade-offs removed for PVP so why not a PvE damage buff for Druid pets. If you doubled the damage output while Druid is active it would bring it inline with Mechanist. 

Edited by Mell.4873
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On 11/17/2022 at 3:53 AM, Mell.4873 said:

I like the theme that each Ranger Elite Specialisation has something unique to offer in terms of the Pet..

If Soulbeast removes the pet which enables all pet specific buffs to apply to the Ranger then Druid should do the reverse and buff the pet to enable the druid to keep them alive. 

We already had a the trade-offs removed for PVP so why not a PvE damage buff for Druid pets. If you doubled the damage output while Druid is active it would bring it inline with Mechanist. 

beastmastery already buffs pet stats, and nature magic has a trait that shares your boons to your pet wich should be in bestmastery in my opinion, out of that druid is more "centered" around celestial avatar, the pet being a secondary, and more of a helper or boon source.

For a strong pet, if thats what were talking about, i think untamed would fit better, making unleash have the same effect on both ranger and pet (unleash gives %dmg and non unleashed gives %dmg reduction).

As for getting pets to survive on druid you could make it so they receive passive healing from druid, that celestial avatar revives pets or maybe that you can use certain pet skills even when theyre downed.

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2 hours ago, zaswer.5246 said:

beastmastery already buffs pet stats, and nature magic has a trait that shares your boons to your pet wich should be in bestmastery in my opinion, out of that druid is more "centered" around celestial avatar, the pet being a secondary, and more of a helper or boon source.

For a strong pet, if thats what were talking about, i think untamed would fit better, making unleash have the same effect on both ranger and pet (unleash gives %dmg and non unleashed gives %dmg reduction).

As for getting pets to survive on druid you could make it so they receive passive healing from druid, that celestial avatar revives pets or maybe that you can use certain pet skills even when theyre downed.

Untamed already buffs the player but druid doesn't. I'm imagining Druid could be the next Mechanist, thematically they have very similar Support/DPS playstyles.

The maximum DPS you can get out of your pet is about 4-5k this means nothing in the face of the Beastmastery traits. If it was doubled to 8-10k then it could be comparable to Mechanist Mech.

They could also just make another Elite that is a copy of Mechanist to.

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2 minutes ago, Mell.4873 said:

Untamed already buffs the player but druid doesn't. I'm imagining Druid could be the next Mechanist, thematically they have very similar Support/DPS playstyles.

The maximum DPS you can get out of your pet is about 4-5k this means nothing in the face of the Beastmastery traits. If it was doubled to 8-10k then it could be comparable to Mechanist Mech.

They could also just make another Elite that is a copy of Mechanist to.

the thing is druid itself isnt very dps oriented, you can do something but its very heal/suport oriented, so making buffs that make pets better suports or more durable could be good.

now for a dps class untamed is suposed to be a simbiosis of pet and ranger, but the ranger side is the only truly strengthened one, thus i think giving unleash buffs to both ranger and pet is a must.

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29 minutes ago, zaswer.5246 said:

the thing is druid itself isnt very dps oriented, you can do something but its very heal/suport oriented, so making buffs that make pets better suports or more durable could be good.

Druid originally was shown as something that could do damage if you wanted it do so, because people were worried it'd not have a damage option.

 

Either way we need support buffs for pets and putting it on druid (even if it's just concentration buffs for boon pets) druid would be a lot better off and a lot less restrained with your choice in pets. More boon pet options is better.

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56 minutes ago, zaswer.5246 said:

the thing is druid itself isnt very dps oriented, you can do something but its very heal/suport oriented, so making buffs that make pets better suports or more durable could be good.

now for a dps class untamed is suposed to be a simbiosis of pet and ranger, but the ranger side is the only truly strengthened one, thus i think giving unleash buffs to both ranger and pet is a must.

I like the idea that there is some synergy with healing your pet as druid and it providing half your DPS total.

For Untamed I believe it is fine the way it is, Unleashing the pet provides you with defensive bonus and Unleashing yourself provides a damage bonus. Its all focused on manipulated the pet to boost the player, this is why it is so powerful in PvP.
Any extra damage the pet can do would be a waste on Untamed since it cannot heal or provide it support. It also might lead to some even more unhealthy playstyles with the teleport.

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I'd dig Druid being able to go Condi Alac DPS (unless they already can and I'm not aware of it, I just haven't really seen it happen.) Maybe bring up its condi application in general, is anyone running Plaguedoctor over Harrier on Druid? Would love to see Condi Alac Druid Shortbow and Axe/Torch become a thing (again?) in fractals. And maybe even Plaguedoctor Druid using Shortbow/Staff. I'm not sure if Celestial Avatar would need to be changed a touch to make it more amenable to a support DPS, but maybe not. I think if ANet keeps moving away from making Alacrity and Quickness the primary effects on utility skills, then maybe they'll move Alacrity off of spirit actives, which will give a lot more freedom in the design space to flesh out the Druid (maybe give Untamed quickness.) I enjoy playing Druid a lot more than Heal Mech for sure.

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1 hour ago, Vordrax.5243 said:

I'd dig Druid being able to go Condi Alac DPS (unless they already can and I'm not aware of it, I just haven't really seen it happen.) Maybe bring up its condi application in general, is anyone running Plaguedoctor over Harrier on Druid? Would love to see Condi Alac Druid Shortbow and Axe/Torch become a thing (again?) in fractals. And maybe even Plaguedoctor Druid using Shortbow/Staff. I'm not sure if Celestial Avatar would need to be changed a touch to make it more amenable to a support DPS, but maybe not. I think if ANet keeps moving away from making Alacrity and Quickness the primary effects on utility skills, then maybe they'll move Alacrity off of spirit actives, which will give a lot more freedom in the design space to flesh out the Druid (maybe give Untamed quickness.) I enjoy playing Druid a lot more than Heal Mech for sure.

CAD isn't viable, simply because Entangle isn't viable.

 

You can pretty frequently proc Ancient Seeds. The issue, however, is that entangle roots such as the ones summoned by Ancient Seeds do not dump condis onto targets that cannot be immobilized. While CAD would definitely fall behind other boon DPS options, we need more alac DPS options and a rework to Entangle roots for pve bosses would be nice, such as dumping condis if you can't keep them in the root.

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