Calen.8945 Posted December 3, 2023 Share Posted December 3, 2023 The bow would be a condi support hybrid with weak power damage. The radius on all AOEs is 240. All arrows give barriers, allowing you to heal with barrier spam. The fuse timer is gone, and all arrows now function as fields and blast finishers. If you have the trait Gyroscopic Acceleration, all arrows become 360 and gain super speed. **AA:** **AA1:** Normal power attack, similar to the current version. **AA2:** Applies one stack of poison. **AA3:** Applies two stacks of poison and triggers an AOE burst of might. **Skill 2:** CD 6s (to match mace) - Provides barrier. - Grants regeneration to allies hit by it and inflicts poison on enemies. - Chain skill provides additional barrier. **Skill 3:** - Provides barrier. - Grants protection to allies hit by it and inflicts bleed on enemies. - Chain skill grants allies aegis. **Skill 4:** - Provides barrier. - Grants vigor and resolution to allies hit by it and inflicts torment on enemies. - Chain skill grants allies Chaos Aura. **Skill 5:** - Leaps back while firing a cone of arrows that blind and inflict burning on foes hit. 2 Link to comment Share on other sites More sharing options...
Zzik.5873 Posted December 3, 2023 Share Posted December 3, 2023 Not a fan of ypur concept but that said, it still 10x better than what we got... 1 1 Link to comment Share on other sites More sharing options...
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