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Ideas for Warrior balance/rework in Spvp


Cageman.6157

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Greatsword:

  • Swap places of hundred blades with blade trail. This is because "Hundred Blades" needs too much setup to be used as often as 61/2 seconds, but blade trail is impactful for ranged poke/setup.
  • Let "Hundred Blades" be used while moving, like the "Flurry" rework. That way the low cooldown can be used efficiently as opposed to rarely.
  • Increase Rush speed to account for how exposed you are while using it.

Rifle:

  • Let "Brutal Shot" shoot while evading like before the rework. Due to being exposed while waiting for the after shot to happen (most times better just to use another skill than to wait for the shot after evade).
  • Lower "Kill Shot" cast time from 1/14 second to 1/2 second or 1/4 second cast. Due to the skill being overly telegraphed, and exposing the character to most of a burst rotation. It is for this reason that very few people bring it unless they're on a berserker build.

Longbow:

  • Lower "Arcing Arrow" cast time to 1/2, or1/4 cast time. The cast time is extremely telegraphed and lowers dmg potential after a cc setup due to the time needed.
  • Increase "Arcing Arrow" speed. The cast time is relatively long and telegraphed, however it also has a slow travel time. This skill should mimic the thief's  "Cluster Bomb" in travel time being closer when nearer to you.
  • Allow "Arcing Arrow" to have an early detonation to mitigate the slow travel time and cast time. Just like thief "Cluster Bomb" that way there is incentive to use at close range like "Fan of Fire" rather than ignoring the skill.
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Good luck. 

Any changes that are not about Golem Benchmark numbers won't be on the table this year. 

The next balance patch is just nerfs. 

The one after is just about the new weapons. 

The one after that will be about nerfing all the new weapons. 

Then it's 2025. 

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