FShoppe.6572 Posted March 7 Share Posted March 7 Also Staff 3 no longer gives you a stack of unblockable'. Either that it's immediately consumed by ye weakness it applies. But that doesn't make any sense because it doesn't do damage and they could have just put the offensive portion first to avoid this after testing it like, once? Also the double animation lock, total cast time, and after ast lock, and inability to cancel any of this < on Staff 3 makes it pretty unusable as a healing tool. Â Just my 2 cents. Also bullet catcher should actually block fo allies and reflects but doesn't generate adrenaline when trained with [Shield Master]. Hire a Warrior Dev next Please. 1 Link to comment Share on other sites More sharing options...
KryTiKaL.3125 Posted March 7 Share Posted March 7 6 minutes ago, FShoppe.6572 said: Also Staff 3 no longer gives you a stack of unblockable'. Either that it's immediately consumed by ye weakness it applies. But that doesn't make any sense because it doesn't do damage and they could have just put the offensive portion first to avoid this after testing it like, once? Also the double animation lock, total cast time, and after ast lock, and inability to cancel any of this < on Staff 3 makes it pretty unusable as a healing tool. Â Just my 2 cents. Also bullet catcher should actually block fo allies and reflects but doesn't generate adrenaline when trained with [Shield Master]. Hire a Warrior Dev next Please. The Unblockable on Line Breaker is consumed by the Weakness application immediately, yes, they need to address that...it feels bad. 1 Link to comment Share on other sites More sharing options...
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