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The rewards for strikes and raids should be modified


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Let's break it down: bosses like Dhuum and Qadim give the same amount of gold as wing 1 bosses and their difficulty isn't comparable. Dhuum CM and Qadim CM give the same amount of gold and exotics as KC CM and once again they aren't comparable. KO CM and HT CM are both hard, but HT CM is much harder than KO CM and yet you receive the same amount of gold ( which is, at least, more that AH CM). CO CM is much easier than ToF CM, but once again they give the same amount of rewards. 

Dungeon paths give different amounts of gold based on how long and difficult a path is, but difficulty is barely taken in account when it comes to raids and strikes. ToF and HT CMs should have better rewards considering they are the hardest content in the game cuz otherwise what's even the point of doing them weekly at this time?

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