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I think a simple Percent on the scoreboard would be a much better way to show your best Push than flags on the minimap.


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Having to compare flags on the minimap to see which team is winning is kinda cumbersome. In a gamemode as fast and chaotic as PvP every second counts, so you need to be able to determine who's winning with just a quick glance. A simple number from 0 to 100 would be a much better way to display this information than the flags, so you can just glance up at the scoreboard and know "oh, Red team is 85% of the way towards the goal and the Blue team's best push is 63%" for example. As a side benefit this also makes it easy to determine if the losing team qualifies for the Near Victory Bonus.

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I have no idea why they didn't just use the score counter for this.  Even if it's hard set at 500 being a win, then it could just show who is closest to 500 at that point---doesn't even have to be dynamic if they for some reason can't decrement it (to show how near a win you are in real time).

Seriously though, it should be possible even if they tied it to the node moving, basically you tick points while in the circle, don't tick if neutral, and stop ticking if enemy moving.  Already have flags to set markers, so it would just not tick again until you are past your last best flag...

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