BlackBeard.2873 Posted March 11, 2018 Share Posted March 11, 2018 This only shows a few things:Armor does jack squat for most burst builds, as they are either going to be 1-shot or not. All of their survival is hard mitigation, soft mitigation with today's power-crept dps does pretty much nothing.Mesmer OP b/c enough hard mitigation that they don't even care about passive damage reduction (armor, prot, etc). Playing naked clearly gives you +15% more damage. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted March 11, 2018 Author Share Posted March 11, 2018 Here is how damage and armor worn in spvp works in Guild Wars 2:Damage done = (Weapon strength) Power (skill-specific coefficient) / (target's Armor) - LInk: https://wiki.guildwars2.com/wiki/DamageWearing armor in pvp: "Players need to equip chest, legs and foot armor to achieve the base armor value, but hands, shoulders and head may be ignored." - Link: https://wiki.guildwars2.com/wiki/Structured_PvP Read under where it says Gear & Builds.Total damage received is divided by the armor value on the character. Now that's some useful damage mitigation. Link to comment Share on other sites More sharing options...
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