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why you anet retreat from skill split ?


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splitting the traits which saved so many noobs from their OP classes is THE RIGHT WAY FOR COMPETIVE GAMEPLAYbut why now retreat from that?plx explain... i cant understand your logic from before saying YOU WANT SKILLSPLIT and after retreat from passivs changes wich support lousy braindead gameplay like double shrunk engis or double endure pain wars ....

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