LucianDK.8615 Posted September 23, 2017 Share Posted September 23, 2017 I am starting to think that Condirevs are better served by going back to chaining mallyx+jalis. The renegade spirits just takes too many clicks to setup, and doesnt feel very responsive nor immediate to use in a pinch. however kallas fervor is still quite good. I am thinking youd pick 2-1-2 in the renegade trait line. While youd not care about bleeds now, bloodfury helps upping the generation of kallas fervor and taking advantage of the trait that increases the max to 10 stacks. and invocation helps generating fury, and you deal more damage when affected by fury.I still find the F2 and F3 skills fairly useful, the first for a mightspike when at 10 stacks of kalls and bombardement seems to do decent damage. F4 im fairly puzzled over as we dont seem to need alacrity that much. Link to comment Share on other sites More sharing options...
haventr.1630 Posted September 23, 2017 Share Posted September 23, 2017 I think you might be right. Shortbow is god awful and most of the renegade skills are crap. The heal is quite good, but in a good raid group you wont need it. I am wondering if possibly Razorclaw's Rage might make it worth running. It gives the bleed every hit per second, which could possibly be more dps than a full 50% usage of jalis hammers given your group is all condi(which it should be). Possibly the rotation becomes mallyx elite, standard rotation, renegade, razorclaw's rage into order's from above, spam 1, 2, and 3(probably not enough energy left for skill 5), rinse and repeat. You lose some dps by casting rage, but it should heavily outweigh your cast time. I think the traits should be 2-2-3 personally. You get the bleed bonus from razorclaw's rage and the other traits that dont involve bleed are trash anyway. Righteous Rebel should pretty much always be the trait you use in a group, since it gives 6 seconds of alacrity, and your cooldown for it comes back after you go into mallyx and back into renegade. It's to be determined if the group buff is even worth it though.Alternatively, Revenants could go back to Mallyx/Jalis combo, ignore the alacrity, take the 10 stack of fervor trait, and just go straight condi dps, with no support. It all comes down to two things: 1. Does your group need 6 seconds of alacrity with a 12 second cooldown? and 2. Does giving 10 stacks of 3 seconds of bleed to 5 players outweigh the damage of the .75 second cast time and 5 seconds of jalis hammers? If the answer to either of these are yes, I think the renegade legend will see play. Link to comment Share on other sites More sharing options...
xarallei.4279 Posted September 23, 2017 Share Posted September 23, 2017 Yeah, I'm still not impressed with short bow. I really hope they make it worth using. I made a chuka just for this afterall. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted September 23, 2017 Author Share Posted September 23, 2017 Well the kallas fury buff is a straight up buff to the current condi rev, which is what im going from. Plus the fact that the bleed duration trait has been proven to be broken currently, and was reported in beta and straight up ignored by Anet, which is making me look back to melee condirev. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted September 24, 2017 Author Share Posted September 24, 2017 been trying the renegade spirits some more with mixed results. Getting them to cast faster with options was a step in the right direction, but they may still end villy nilly if you dont keep track of your cursor. But theres been so many times where i died because i couldnt place spirits, no path to target even if green, which is pulling me back to jalis and ditching the kalla legend. But i am keeping kallas fury and the shortbow, i find it quite useful to have a ranged option. And a sigil of agony in the bow helps getting the bleeding up to par at least until anet fixes the bug with the broken blood fury that doesnt increase bleeding duration at all. Link to comment Share on other sites More sharing options...
Set.7461 Posted September 24, 2017 Share Posted September 24, 2017 I've been trying to make kalla work and I got it to an enjoyable level. I use sigil of draining and sigil of frenzy(new PoF sigil) on shortbow and it does amazingly well in groups. Opening with scorchrazor and dropping darkrazor's daring into a group, I can get tons of lifesteal for extra sustain and damage. The sigil of frenzy give 6 seconds of alacrity(10 sec CD) on kill and I've been running righteous rebel for more alacrity on F4. Though it's not always ready, the uptime on scorchrazor and darkrazor is very good. I've noticed PoF has lots of clumped up mobs which my setup plows through. For WvW midlining, it does pretty well, I just have to slot Shiro for mobility. I haven't found a way to make solo-roaming and very small scale work yet. These 2 sigils really changed the feeling of Kalla IMO, maybe spend some proof of heroics and try them out? Link to comment Share on other sites More sharing options...
FreeLampie.5349 Posted September 24, 2017 Share Posted September 24, 2017 I use same sigils, been not using shortbow and use Mace/Axe or sword and I'm setting instant cast for warband then switch to mallyx elite as my rotation works quite well.++ The interrupt is really nice Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.