Eltreum.8607 Posted June 16, 2018 Share Posted June 16, 2018 This map has too many terrain issues to remain in ranked.I've gotten stuck inside the central pillars before due to a knockback from an engineer/ranger, and i've had teammates also get stuck due to a knockback in that map. Basically removes them from the fight for the duration of the match, only way for them to get back is to somehow get killed by the enemy (which most of the time wont work because they cant hit them either).Please remove this map from ranked until it gets fixed. Link to comment Share on other sites More sharing options...
Jalal.6783 Posted June 16, 2018 Share Posted June 16, 2018 Not just that, it's a horrible wide open field map design where it's almost like a firing squad in mid for the ones on the point Link to comment Share on other sites More sharing options...
Eltreum.8607 Posted June 17, 2018 Author Share Posted June 17, 2018 The map favors ranged builds/classes but thats a map design problem, the problem I am talking about is an actual bug.Getting stuck in the terrain with no way out makes it basically an auto loss for your team and that should not happen in ranked. Link to comment Share on other sites More sharing options...
Namless.4028 Posted June 17, 2018 Share Posted June 17, 2018 Thats not a bug unique to the eternal colloseum.This happens on every map Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted June 17, 2018 Share Posted June 17, 2018 Nothing wrong with EC other than the objectives need a rework into being "comeback mechanics" rather than "snowball mechanics". Link to comment Share on other sites More sharing options...
Josif.2015 Posted June 17, 2018 Share Posted June 17, 2018 I had a Holosmith in one ranked PvP match in Eternal Coliseum bug into the walls and was stuck there until everyone, including the enemy team told him to log out and log back it. It fixed the issue, but it sucks that it had to happen, costing your teams' time and ending up losing not due to bad players, but due to bugs. Also, how come Eternal Coliseum gets to be in the map rotation, yet Spirit Watch does not?Seriously, why isn't Spirit Watch in the map rotation? It is much more balanced in terms of professions that can teleport on terrain like thief, elementalist and mesmer to escape and it gives you enough terrain and cover for melee professions to fight against ranged professions like the ranger. In Eternal Coliseum, if you're a thief going mid and there's a ranger, you can't do anything. There is no cover to use unlike in Spirit Watch where you can use the rocks near the capture points to avoid being sniped to death. Link to comment Share on other sites More sharing options...
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