Jump to content
  • Sign Up

Kneeling Deadeyes having their position not correctly synced between server and client(s)


Recommended Posts

As also described here

Deadeyes sometimes are not where they are displayed for the client. You don't see the character model where it is located on the server but somewhere else (position lagging behind or wrongly extrapolated). This leads to confusion and frustration in combat, as knowing the exact position is a most crucial information that informs one's actions.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...