Tseison.4659 Posted August 15, 2021 Share Posted August 15, 2021 (edited) I'm just gonna add some fun ideas to add/change/tweak for Core Mesmer, Chronomancer and Mirage. Mesmer - Core🔮 Null Field: Boons removed increased from 1>2. Cooldown increased. Veil: Cooldown decreased. Signet of Inspiration: Increase boon duration from 3>5s. Signet of Humility: Cooldown in PvP & WvW decreased from 180>120.  Traits Illusions/Clones now have the Time Catches Up trait built in. Persistence of Memory: Changed to “when your phantasms or clones are destroyed, they transfer their boons to you.” Weapon reduction traits are built into their respective weapons. The Inspiration traitline reworked to be more healing and boon focused for the Mesmer and their allies.  Chronomancer🔮 New F1-F3 These new shatter skills don’t require clones to travel to your target and instead, the Mesmer inflicts the effect within a range of 1200. F1 Split Second: Destroy all your clones to place a time bomb on your target, dealing immediate damage and after 3s, the bomb detonates damaging nearby foes. F2 Rewinder: Destroy all your clones, confusing nearby targets and increasing enemy skills cooldown by 4s. F3 Time Sink: Destroy all your clones, dazing, slowing and exhausting your target for 2s.  Wells Either increase radius and number of targets affected from 5>10 OR have the wells go off on top of the Mesmer themselves except for Gravity Well. Well of Eternity, Action and Recall grant more boons.  Trait Time Catches Up: Removed the superspeed for illusions and have that be a base stat for them. Combine Danger Times Crit increase with Time Catches Up damage increase against impaired foes. Making room for a new support/boon based trait. Illusionary Reversion: Remove and replace with a support/boon based trait.  Mirage🔮 2nd Dodge returned into PvP and WvW modes. New F1-3 All shatters also have increase cooldown to compensate for the additional attacks they offer upon activation. F1 Mind Wrack: Destroy all your clones, focusing them into an illusionary axe that deals damage and removes 3 boons from your target. F2 Cry of Frustration: Destroy all your clones, focusing them into your weapon, causing your attacks over 3s to inflict confusion. F3 Diversion: Destroy all your clones, focusing them into a cascading attack that interrupts foes in a line.  Mirage Mirrors have been removed and from all skills that spawned them.  Sand Through Glass: Evade range increased. Evade changed from ½ seconds to ¾ seconds. Mirage Advance and Illusionary Ambush combined and have the range of 1200. Still breaks targeting and grants Mirror Cloak. New Mirage utility: Creates a mirage refuge at the target area that cloaks allies and causes enemy projectiles to grant a random boon upon impact. Crystal Sands removed and replaced with a new utility that causes you to leap toward your destination, damaging and confusing foes upon impact.  Traits Infinite Horizon: No change but possibly damage done by illusions/clones reduced slightly. Dune Cloak: Removed and changed into something else. Edited August 15, 2021 by Tseison.4659 5 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now