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Before EoD drops fix these.


Lincolnbeard.1735

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I'm just gonna add some fun ideas to add/change/tweak for Core Mesmer, Chronomancer and Mirage.

Mesmer - Coređź”®

  • Null Field: Boons removed increased from 1>2. Cooldown increased.
  • Veil: Cooldown decreased.
  • Signet of Inspiration: Increase boon duration from 3>5s.
  • Signet of Humility: Cooldown in PvP & WvW decreased from 180>120.

 

Traits

  • Illusions/Clones now have the Time Catches Up trait built in.
  • Persistence of Memory: Changed to “when your phantasms or clones are destroyed, they transfer their boons to you.”
  • Weapon reduction traits are built into their respective weapons.
  • The Inspiration traitline reworked to be more healing and boon focused for the Mesmer and their allies.

 

Chronomancerđź”®

New F1-F3

These new shatter skills don’t require clones to travel to your target and instead, the Mesmer inflicts the effect within a range of 1200.

  • F1 Split Second: Destroy all your clones to place a time bomb on your target, dealing immediate damage and after 3s, the bomb detonates damaging nearby foes.
  • F2 Rewinder: Destroy all your clones, confusing nearby targets and increasing enemy skills cooldown by 4s.
  • F3 Time Sink: Destroy all your clones, dazing, slowing and exhausting your target for 2s.

 

Wells

  • Either increase radius and number of targets affected from 5>10 OR have the wells go off on top of the Mesmer themselves except for Gravity Well.
  • Well of Eternity, Action and Recall grant more boons.

 

Trait

  • Time Catches Up: Removed the superspeed for illusions and have that be a base stat for them.
  • Combine Danger Times Crit increase with Time Catches Up damage increase against impaired foes. Making room for a new support/boon based trait.
  • Illusionary Reversion: Remove and replace with a support/boon based trait.

 

Mirageđź”®

  • 2nd Dodge returned into PvP and WvW modes.

New F1-3

All shatters also have increase cooldown to compensate for the additional attacks they offer upon activation.

  • F1 Mind Wrack: Destroy all your clones, focusing them into an illusionary axe that deals damage and removes 3 boons from your target.
  • F2 Cry of Frustration: Destroy all your clones, focusing them into your weapon, causing your attacks over 3s to inflict confusion.
  • F3 Diversion: Destroy all your clones, focusing them into a cascading attack that interrupts foes in a line.

 

  • Mirage Mirrors have been removed and from all skills that spawned them.

 

  • Sand Through Glass: Evade range increased. Evade changed from ½ seconds to Âľ seconds.
  • Mirage Advance and Illusionary Ambush combined and have the range of 1200. Still breaks targeting and grants Mirror Cloak.
  • New Mirage utility: Creates a mirage refuge at the target area that cloaks allies and causes enemy projectiles to grant a random boon upon impact.
  • Crystal Sands removed and replaced with a new utility that causes you to leap toward your destination, damaging and confusing foes upon impact.

 

Traits

  • Infinite Horizon: No change but possibly damage done by illusions/clones reduced slightly.
  • Dune Cloak: Removed and changed into something else.
Edited by Tseison.4659
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