Lag in several GW2 maps is killing the game itself. It is not possible that in 2020 we can die in game due to lag ... not of an occational lag, but of a persistent lag.
The connection seems satisfactory (120Mb / s in download and 32 Mb / s in upload), no download activity in progress, graphical parameters setting in game "best performance" ... yet you still manage to die in all the map of LW4.
If I have any lag in the whole world of GW2, then I might think that the problem is mine and my connection and my pc, but it is not. In WvW, during world bosses and in the latest maps full of players for farming they do not have these lag problems.
Maps created during the LW4, now little used today, however, are in constant lag.
Why am I complaining just now? because after a few years I decided to tackle the living story with all my secondary characters and I am realizing how widespread the problem of lag is in GW2.
Who knows if with the release of GW2 on STEAM, these things will improve? we can only hope.