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necro: example of a need for splits


Kuya.6495

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The fact that all necro specs are considered below average in raids but scourge is mandatory in pvp is the prime example why you need to stop this juggling act and separate balance between pve and pvp.

Pvp game devs need to be allowed to balance pvp on their own faster paced schedule without needing to wait or consider the pve balance team.

This is literally the single most important reason why there is dissatisfaction with pvp right now.

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For the love of PvP, please differentiate between Necro and Scourge. Reaper and core necro are non-viable in all gamemodes including sPvP.

Scourge is a balance problem all to itself. Nobody in the ncro community wanted scourge, yet we got this abomination anyways.

Also scourge can be fixed without using splits.-Change Sand Savant to only affect the radius of shades, and no longer increase the radius of the attacks that come of the scourge.-Change punishment skills to only apply torment instead of torment + cripple.

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