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How do you feel about most of the Instanced PvE Content?


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Ditching dungeons away was the weirdest move. There are lots of (quite literally) unfinished stuff laying around; Living World season 1 is also something else, I bought LS2 and still ended up not knowing nor caring for who the kitten is any of my guild except for Rytlock.

Anet has only started to pick up the pace with instanced content since LS3, and it's high time they went back to revise their previous stuff. I think it might seriously cause new players to die before reaching the shore, so to speak, having such a huge disparity in both story AND quality of instanced content since the game's inception. Furthermore, if half of their effort with gemstore skins went to developing side quests like the one with Caladbolg, I doubt players would cry so much about rewards being locked by gems and/or raids, for there would plenty of fresh stuff to explore that is not underwhelming like the new Living World weapons.

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