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GDchiaScrub.3241

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  1. Relic of Resistance as described, and Relic of Febe are now so similar in practical function making Resistance the better choice in Blob content in WvW. While it's nice that your metrics probably showed you the popularity of the support chorno traits in WvW, but what makes the things annoying is the increased prevalence of Chaos Aura (e.g. from using certain traits, and spamming chaos fields). This alone makes reset nights even more laggy as now it only takes 2 blobs of chronobrands (the common name of the build) to produce similar lag of the classic 3 blobs at garrison. Furthermore, the aura itself should be nerfed if you intend to keep it's uptime so high currently. It should either randomly inflict one of it's three conditions, or randomly apply one of it's 3 boons...but not both (may help with lag). Having it do Weakness+Protection is too much damage mitigation (even better than Rite of the Dwarf in a sense but with less effort), which is hilariously effective to stand in place for some rather stagnant gameplay in WvW. It's certainly non-intuitive gameplay for any new players that entered WvW during the beta events, and who will most likely nope out there after seeing this current 'meta.' Probably should have Overheat's total damage be spread out over 2-3 packets along with arc divider but now I'm asking for too much as we'd need to also look at the sustain things (like barrier for example) that those two high dps bursts were arms racing against. 😧
  2. What team were you placed on? Reaper's Corridor What team did you expect to be placed on? Dragon's Claw Did you change/toggle your selected WvW guild after Thursday night, even briefly? No Have you shard/world transferred recently? No What is your default world when World Restructuring is disabled? Ehmry Bay probably. 😧
  3. I think the charr guards used to rez players, although in my old age remembering is always factual. NPCs did revive fallen players for a time. D: If you die at spawn (somehow), the NPC you spawn on at the waypoint will rez you.Necro can KMS with blood is power (and some other self afflicted conditions). I don't think it works in spawn though. D:
  4. I think they had a picture of a diagram! Beyond that I forget too... D:
  5. ANET doesn't own whatever copyright/patent/trademark is for zergling. So no thanks. D:
  6. Not sure it's true for all ANET tags, but I think the WvW devs can ignore queues. D:
  7. They already have the dual attack on weapon skill 3 (when duel wielding). They could probably tag weapon skill 2 as a "lead attack," and weapon skill 4 and/or 5 as a "offhand." Probably a bit late to do this...after 8 or so years. I wasn't a fan of the hard lock on chaining in GW1 like you say too. At any rate, you're better off starting a more focused topic on that than this current one. D:
  8. I think the charr guards used to rez players, although in my old age remembering is always factual. NPCs did revive fallen players for a time. D:
  9. I absolutely LOVE that ANET never gave any cooldown to Auspicious Anguish. Especially love they got rid of damage on CCs. I mean I'm nearly invincible in random blobs from condis, and even more so when those silly necros fear mark me! Pffft, thanks for the clear you silly scourges. Getting tickled by random CCs? I appreciate the free cleanse buddy! Thank goodness this trait never ended up like, Pain Response, Smiter's Boon, Shrug It Off, Burning Fire, or any other condi cleanse trait with a cooldown. Did I forget to mention the free boons too from Auspcious Anguish? Brilliant! Commander Mesmer here I come! D:
  10. Don't go T1 imo (e.g. BG/SBI links). Too many mismatching coverage timezones makes it boring. D:
  11. I'd only buy it on sale. Hardly anything to do with WvW really. D:
  12. Oh how grand. Everything downstate is merged. I'm sure context wasn't lost anywhere along the way. D:
  13. Spamming dragon banner 2 or 3 randomly seems to steal more than a 10 second global cooldown would allow so... D:
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