Sandswept Isles JP — Guild Wars 2 Forums

Sandswept Isles JP

No JP at Sandswept Isles? Why? This is aspect of the the game why I continue to play GW2.

Comments

  • Pwent.2639Pwent.2639 Member ✭✭

    Jumppuzzles are my true endgame pve. I am still waiting for the day they make them rewarding enough to farm once a day (please remove most of the mount/gliding skips first).

    Idaeus [Eo]

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    Not every map has a jumping puzzle. And then some have 2 or more (I think Caledon Forest still has the most with 4, plus an unfinished one.)

    I don't know how they decide which maps will have a puzzle and which won't, but I'd guess it's a combination of things like how much other stuff is on the map, the overall layout and theme of it, what kind of ideas the jumping puzzle designers have and how they'd fit into the new map and what else the people who make puzzles have to do - if they're all tied up with work that's considered more important there may simply not be time to build a puzzle.

    "You can run like a river, Till you end up in the sea,
    And you run till night is black, And keep on going in your dreams,
    And you know all the long while, It's the journey that you seek,
    It's the miles of moving forward, With the wind beneath your wings."

  • Stinger.4120Stinger.4120 Member ✭✭

    @Danikat.8537 said:
    Not every map has a jumping puzzle. And then some have 2 or more (I think Caledon Forest still has the most with 4, plus an unfinished one.)

    I don't know how they decide which maps will have a puzzle and which won't, but I'd guess it's a combination of things like how much other stuff is on the map, the overall layout and theme of it, what kind of ideas the jumping puzzle designers have and how they'd fit into the new map and what else the people who make puzzles have to do - if they're all tied up with work that's considered more important there may simply not be time to build a puzzle.

    "Fit or no to fit" =)
    The PoF goes to be as session game - after few hour we're have info about start and end of events. No challenges anymore. ANet still can change the map adding some platforms over any of cubes. No need achiev. Give us some chest for finishing that platforms. Give us some challenges.

  • Karaha.3290Karaha.3290 Member ✭✭✭

    @Danikat.8537 said:
    Not every map has a jumping puzzle. And then some have 2 or more (I think Caledon Forest still has the most with 4, plus an unfinished one.)

    I don't know how they decide which maps will have a puzzle and which won't, but I'd guess it's a combination of things like how much other stuff is on the map, the overall layout and theme of it, what kind of ideas the jumping puzzle designers have and how they'd fit into the new map and what else the people who make puzzles have to do - if they're all tied up with work that's considered more important there may simply not be time to build a puzzle.

    Well the LS team is splitted in a few teams (i don't know how many), so Team 1 work on episode 1, Team 2 on ep 2 and so on.
    Those LS maps with jumping puzzles (means Ember Bay and Draconis Mons) are made by the team Josh Foreman is in. Josh is the guy who create the jumping puzzles there and also the SAB.
    Now there are rumors of something like he didn't worked on this map/team this time because he works on a third world for SAB. And thats why there is no JP. Nothing of them is confirmed in any kind, it's just logical thinking -> rumors.

    PS. Sorry for bad englisch. Me no god. :P

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