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Full Counter bug intended or...?


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My question is simple curiosity and I don't know if someone before reported this thing.

Why Full Counter (the F2 burst skill of spellbreaker) gives adrenaline health even if it doesn't hit anything but simply on proc?

All the other burst skills have to hit the target, if you use greatsword burst skill on someone with aegis, it blocks the attack and it doesn't give you the stack of adrenaline health.

Why full counter procced at 1200 range hitting nothing gives the adrenaline health instead?

I think fixing this simple thing would make spellbreaker way more balanced.

Full counter gives the adrenaline health only after a successful hit and not always on proc.

Is it intended or is it a bug?

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