messiah.1908 Posted December 21, 2018 Share Posted December 21, 2018 is there a way which enable arcdps to record results like cleanse, boons and healing per second even when i am out of combat?while i put my self in safe zone in wvw and heal my team from range i am not in combat but heal my team. but i cannot see the results unless i put myself in combatsame goes for boons, cleanse etc... Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted December 21, 2018 Share Posted December 21, 2018 those are not supported by arcdps because anets log doesn't record themtaken from websitehttps://www.deltaconnected.com/arcdps/limitationsarea is missing buff damage (eg. conditions, siphons) - not notified by server.area is missing buff extension (eg. rev glint nature active) source - not notified by server.area is missing percent-based damage (eg. matthias' hadouken) - not notified by server.area is missing gadget damage association (eg. engineer turrets, sylvari turrets) - owner not notified by server.area condition damage uses simulated attribute building from gear, traits, and buffs.area condition damage uses simulated timing and accumulate-add model.area condition damage scaling is different from the game's scaling - affects accuracy at sub-80 zones.area condition damage may be off if the fight contains long periods of "skill lag" - represented by r in metrics.area condition damage will not scale to 50% for wvw cannons/mortars - reduction undetectable.area condition damage from confusion active procs on animation start instead of on skill use - not notified by server.area condition timer will be off on characters that come into range with a timer-affecting buff already on them.area physical damage notify bubble may cause some results (eg. deimos) to be out of range - not notified by server.area physical damage may be missing source or target (eg. range), will not proc siphons or on-hit.area strips ignore last-stack stability - cc and strip indistinguishable.area skill activation will only count skills which have animations, not shouts or instants - not notified by server.area overstack and applied do not include ignored stacks (lower than lowest existing stack) - not notified by server.area healing and absolute buff damage are presently impossible - not notified by server.area breakbar damage is presently impossible - not notified by server.area combo field finishers are presently impossible - not notified by server.area knockback, knockdown, pull, and blowout have no origin context - not notified by server. Link to comment Share on other sites More sharing options...
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