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Bam.9604

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Everything posted by Bam.9604

  1. All my skills on all my revenant build templates are filled and this bug still happens, two goddamn years later! Funnily enough it only happens on renegade, never had this issue with my herald build template.
  2. Having the same issue since day 1 of the DirectX 11 beta. Thaumanova Reactor is the only place where this stutters happens, which is kinda funny considering DX11 removes stutters pretty much everywhere else in the game, but in this one fractal it increased the stutters to the point of being unplayable.
  3. If you look at the changelog of firebrand mantra skills on the wiki you will see that on February 06, 2018 they "fixed" the exactly bug I'm talking about, it reads: "Mantras: Fixed a bug in which recharges could get desynchronized between their active skill and their final skill."Now why this bug is back and only inside the Cold War instance, I don't know.
  4. These two bugs are completely unrelated to each other, but I'm making a single thread to report them because they are pretty straight forward to explain. Whisper of Jormag bug: During the first phase of the encounter (i.e. boss' health > 75%) someone in the squad will be randomly one-shot midair by the boss during the attack that launches players up in the air. I've seen it happen many times and it only happens during the first phase of the encounter. The person 'chosen' to die will go directly to the 'defeated' state, skipping the 'downed' state completely. Cold War bug: As far as I'm aware this bug only affects firebrand mantras (all of them). Throughout the strike mission the firebrand mantra ammunition counter will keep desyncing with actual recharge of the mantras, as such it will end up showing more charges than you actually have available. Several times the ammunition counter said a certain mantra had 2 charges left, but when I used said mantra only once the skill went in full cooldown. This happened many many times with me playing as either healbrand or condi firebrand. I have not seen this bug happen anywhere else in the game, only inside the Cold War Strike Mission.
  5. In the past few weeks the game has become unplayable for me as I keep getting disconnected in every game mode (PvE, PvP and WvW) every 10 minutes or so.To make sure the problem wasn't with my ISP I ran the command 'ping' in Windows Powershell just to see if I didn't have any packets being lost or disconnects. While playing the game I let the ping command run indefinitely on both the google DNS server (8.8.8.8) and on the first amazon server that hosted the current instance that I was in (I typed /ip in game and used a traceroute on my current IP in the game).From my tests I discovered that every time I disconnected from the game my connection to both the google DNS server and to the 'first' amazon server hosting the current IP of my current instance remained unaltered, there were no packets being lost either. So, the problem is definitely on ANET's end. And just to be double sure every time I got disconnected from the game I checked if my connection was working through other means, like opening a random internet page for example.My internet download speed is 100 Mbps (12.5 MB/s) and my upload is 50Mbps (6.25 MB/s), unless the game's requirement suddenly changed that should be more than enough to play the game.
  6. Yeah, this is getting awkward, more than a day after a serious game breaking bug and not even for Anet to show say something like "calm down ladies, we're aware of the issue and a fix is coming soon".I'm 100% sure they're aware of the issue, but dude, say something. Going into total silence makes it look like you don't give a fuck about your own game.
  7. Ohhh.. you think the Build Storage might cause the issue? I have all available slots there filled. However, so have the people I just talked to in WvW, who do not have any issues with crashes or their Revs. Just tested it here, build template tab still crashes the game for me even in WvW.I even saw some people saying that opening the build template tab underwater wouldn't crash the game, but that didn't work either for me.
  8. I played alacren in fractals just fine with my renegade (all legends worked), but if I'd tried to go to the build template window on any character of any class it would still crash the game.Unfortunately a lot of people need to change their traits on certain builds to play their class properly and this is currently not possible. I wonder how ANET will make up for it :^)
  9. Same here, happens on every single one of my characters not just revenant.
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