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Draes.5493

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  1. Lol the Guild Wars 2 subreddit has exploded with memes of this abomination of a skin. I haven't laughed so hard in a very long time!
  2. As a warrior main of about 18 months I gotta say I am a bit worried about the Rampage changes. Don't get me wrong, I can definitely see why people call it an OP elite skill but as was mentioned, it is so heavily telegraphed. I have no complaints about reducing the power coefficient (but to 0.01............really?????). I would have expected maybe a 30-50% reduction for a skill with such obvious and avoidable tells. Of course this is just my opinion though.
  3. Also wanted to post some constructive feedback about this seemingly contentious issue. Have been playing around with build / equipment templates for the the last few days and I don't think they are too bad at all, although I must say I initially thought it was really strange they were split separately into equipment templates AND build templates. Equipment templates were pretty straightforward to setup but I did find customisation and storage of build templates quite complicated to begin with. I play every game mode in reasonably equal proportions between THREE characters (Warrior, Revenant & Engineer) and have been able to find a reasonable compromise in regards to the number of build / equipment templates that I realistically need to store using the default number of unlocked slots. HOWEVER, I think some very valid suggestions have been made (both from various forum posts and from talking to people in game). From what I have been informed regarding how the development process works, a complete overhaul of this update is highly unlikely (although someone please correct me if I am mistaken), therefore some recommended tweaks would include: Automatic build template switching between game modes (I think the idea of having a checkbox in each character build template tab corresponding to the game mode the build should automatically switch to is a good suggestion that some people came up with). Template locking / saving (Some people suggested adding a dedicated SAVE or LOCK button to build templates to prevent unintended changes, i.e. to ensure they are indeed templates, not "LOUDOUTS") Pricing (Like many people I certainly don't object to paying for additional equipment / build template tabs but I think a fair and reasonable gem price would be at the very least HALF of the current price OR keep the current pricing but let an additional tab be unlocked for all characters on the account). I know there are more issues that have been suggested (such as the account cap limitations for hardcore players) but I believe the above mentioned tweaks would be a good start. Thanks for your time ?
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