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Abysswalker.5319

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Everything posted by Abysswalker.5319

  1. When is Immortal Nimbus Package coming back to the gem store? Last one was 8 months ago in September 2022. https://wiki.guildwars2.com/wiki/Immortal_Nimbus_Package
  2. But I like their flawless logic. 4K cc bar for 10 man raids and in 100cm 3.5K cc bar for 5 people with 100 stuff hitting you and if you fail CC no worries you just all die.
  3. Titles will never be a valid killproof because you can buy them. And cheaply. But what you are talking about is entry level CMs. My post is about 250+ groups that usually run without a healer.
  4. When you want to run without a healer (which is almost always the case with 250+ groups) and someone is faking KP you can tell but that is precisely what creates toxicity! Maybe the guy just had a bad first encounter. I won't accuse him of faking KP just cz he made a mistake. So you keep going and try again, then people question it and then there is always a fight which leads to people leaving or someone getting kicked. You say kicking the person that fakes is a solution. That is NOT a solution! By kicking someone you need to find a replacement which is very difficult if it's not a full run. Then you lower your standards, or people get tired from arguing and LFG downtime and leave... It's a s**t show. And you know when you have to kick someone there is always going to be toxicity especially from the person being kicked. So telling me kicking someone is the solution makes me question your ability to read since my problem is not that I can't clear CMs, is that I have to deal with toxicity to do it.
  5. First of all, "find a static" is just a ridiculous solution when we are talking about LFG pug runs. Fractal runs are daily and most people can't have the luxury of being available every day at the same time. And yes, the whole point of this post is that more people are faking and will keep faking because they have no other solution. If this thing keeps on going, people that had 50KP when patch hit, they will have 250 at some point with no way to prove it to join LFG groups that ask for 250KP. And since they will feel like their level is higher than 50, they will feel the only solution is to fake. Not even killproof.me is a good solution since you can get abyssal infusion drop from 100 normal mode and will still count as 1680 KP. Or you can literally just do nightmare and eventually get there. What we need is an in game killproof system.
  6. Exactly. That's what Anet should focus on fixing. Also a way to tag players you don't want to play with. If someone is underperforming I don't want to block them but I also don't want to have them as teammate again. Why do I have to cut all communication from a person that might be great in other aspects of the game?
  7. The problem is that before, a person could join low KP groups and start earning enough KP to join 250+. Now their only option is to fake it or not play. If you are gonna fake, might as well do it at 250 right? Not to mention how people that legitimate have 50 for example, need to fake as well since their skill has improved but not their KP.
  8. Hello, I am a veteran fractal player and have been doing CMs daily for almost 2 years now. I join 250KP+ groups since those are the people I feel more comfortable playing with. I know GW2 is against Killproofs, gear checking, DPS meter etc but I really tried taking people without KP in CMs and even if I spent 10 hours helping them, they wouldn't be able to get the kill. So you understand, when you have daily CMs, you can't expect people to spend countless hours with new players. Most of the times, they have limited time and want to get the kill with people that have similar experience. This is how I enjoy the game. So now with the new system that doesn't allow players to show pingable KP, only 2 groups of people do CMs. Veterans like me, and people faking their KP through chat code manipulation. This massively increases toxicity since people have expectations that are not met when people fake KP. Here is 1 example that happened today. The performance of some people was far below average which made me check killproof.me to see if they actually have the 250 old KP we asked, or faking it. Upon doing so, I found that they were indeed faking it and then called them out on it. And you can see in screenshots what happened. They were being offensive, blocked me, and tried to kick me from group. I included all relevant screenshots (didn't hide a part where I acted poorly for example). This is a problem that will keep happening and will keep getting worse as more people get experience but no killproof. I understand that Anet doesn't want to promote Elitism and toxicity but their efforts had the opposite effect. You can't have challenging content without requirements. DPS meter, Gear check and legitimate way to show killproof is what the game needs. It won't affect the average GW2 player and it will really help people that like challenging content, enjoy it more. No one likes kicking people from their group but that is what the game is forcing us to do. That's why we need those features. Thank you. Screenshots: (I cropped the names to keep their privacy)https://imgur.com/a/cvt8v2m Edit: After playing for a few days after the post, blocking seems to be the only thing you can do now but I block at least 3-5 people daily before i get a decent group. I am not even talking to anyone other than pinging my KP. People just act like trash to each other. Personally i think the KP system now it's completely destroyed and will only keep getting worse. Now I just make my group requirement "Fractal God+DwD". Takes longer but your chances are better. When you think anet can't make something worse, they always surprise you. Sigh...
  9. Otter animation is probably one of the best visual effects Anet has designed! I'm in love with it! Right now when you have the enrichment equipped, the visual effect happens every 30 seconds. That's waaay too long! It should be every 10 seconds. You can always remove it if you get bored of the effect!
  10. There are a few concerns regarding legendary armory and all have simple solutions. Make a tab that has all your legendaries and each character can retrieve each legendary once. This solves the transmutation problem since u can have as many skins as you want on a legendary for each character + easy to use. If you have 2 1handed swords you ll be able to retrieve 2 per character. If you have 4 runes you will only be able to retrieve 4 runes etc. Give a title to people that crafted a full armor set twice. I am sure everyone will be more than happy to have such a prestigious title especially since we are talking about hardcore veterans to which a title is worth more than a legendary. For the love of god make sure legendary runes and sigils are added to the armory since its the only thing that make spending 5K gold on them make sense. Give legendary runes and sigils a subtle effect since all legendaries have one. Then add an option to disable effect especially on trinkets. I have all 5 of them and I don't want all my characters to be surrounded by massive balls. (Note: Everyone would like to see a unique look for when you have all 5 trinkets. Make them blend together just as it was with aurora+vision+coalescence.
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