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dS T nE.6823

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  1. I need access to Southsun Economist merchant but he doesn't trade unless all 4 settlements are secure. The map is so dead I've never seen more than 2 settlements secure, and it's just impossible to flip them alone.
  2. iirc, stats like power, concentration, precision etc are rounded to integer thus u might wanna consider that if you're taking into account aspects like utilities and traits to get the most out of them
  3. I used to use excel solver to optimize every build I use in wvw, bring out the best combination of gear to squeeze out 1 more effective power.passionate gaming days are over. just can't stick with any content I get my hands on nowadays but lingered cuz wvw roaming meant so much for me.Not anymore. I guess this is the timing in my life when I should start paying more attention on grades and build up for a future. Anet just made it clearer for me.
  4. XDbut in all seriousness, do ppl ACTUALLY like those armor sets? I've never taken interest
  5. am I supposed to care if Jormag tears Tyria in two pieces?"We didn't forget about WvW"but they literally had NO updates on anything WvW related. I haven't logged in for like a month now but kept checking forums and patch notes, but hope is fading rapidly more than ever now...
  6. I never said herald outdpses a weaver, if so, that weaver seriously needs to find another game to get into...sure having a weaver benefits the team by providing dmg, yes I was top dmg ALL THE TIME when I used to bring staff weaver to wvw, heck some commanders hated ele so much they put weavers in a separate party to not share support and I still dealt top dmg. But that's the only thing it could ever provide. sure there are some cc, enemy train just walks through static field with multiple stacks of stability. I'm just saying if that same competent person who knows what he is doing was on scourge or herald, he'd be providing much more for his squad, and I plainly HATE this meta because I can't use my 95% playtime ele in wvw and had to pick up scourge.
  7. just go play hammer herald and we'll be doing roughly the same damage(assuming we actually hit the majority of our meteors) while giving might, swiftness, fury etc and dmg mitigation through jalis elite.even if they revert the old meteor shower nerf, I doubt any serious wvw guild would take an ele to do dps when scourges and heralds can do so much more. ele design is just mediocre in every aspect at this point. can't tank cuz squishy, can't support because fb is better, can't dps cuz TOO SQUISHY.
  8. I'm just too burnt out waiting on anet to make some meaningful changes in the meta...The first glimpse at gw2 was a montage of d/d ele on youtube and I was like wow this is so flashy and kewl.The very existence of dodges and combos were what got me into gw2 but sadly inherent power creep in profession specs have become too much... I really hope anet sees through what made their game very enjoyable distinguished from the other so many mmos ive tried...
  9. I think everyone can agree on the fact that the power creep in other areas have to be seriously toned down in all manners(and if it doesn't get addressed, simply put, gw2 won't really have a future) so that mechanics like combos which define the start of this game actually do something why did this get moved to ele forums anyways. It's not that I'm asking for ele buffs... I'm asking for a fundamental change in the meta gameplay to not just spam boon corrupt and spikes, and have competitive and FUN+immersive phenomenons overall.
  10. Nobody blasts fire fields anymore because heralds guards etc. It's been long since I've seen ppl coordinate blasts in water fields. Simply put, combos used to matter back in the vanilla days when one had to build up for a burst carefully, now everything is so bursty combos don't really change anything in the meta. maybe except for scrappers with lightning fields. The point is, combos are too mediocre, but they should have a game-changing effect in my opinion. Be aware this is totally from the view of a filthy casual ele main lol. Fire: I coordinate 3 of my blasts on weaver to get 9, one-digit stacks of might while preparing mantra of pain gives 12 on mirage. It should give at least like 5 stacks of might to be rewarding, and I keep wondering wow I'm taking the effort to BLAST this SCORCHING thing and it does nothing to enemies? Like Sigil of Fire, make a small dmg flame blast at the origin point.Currently leap in fire gives fire aura which synergizes well with fire weaver, but basically it's nothing for any other builds. maybe apply burning like projectiles at the end of the leap.I'm very biased against pewpewers so I'll leave projectiles to ur imaginations lol.barely seen whirl finishers lol(who takes tornados? o.o)Water: blasts are generally great burst heal for solo roaming(holo, weaver). maybe add small regen or vigor. leaps also provide great heals, I'm not sure what to add.Lightning: who needs area swiftness nowadays...... asides from scrappers I think this fields is useless atm. blasts should give like quickness + ele dagger 2 effect. leaps daze the target, but wouldn't stuns fit the electric concept better? maybe these suggestions would be too overtuned for scrappers..Ice: blasts should totally have sigil of hydromancy effect. not many classes have ice fields so im not sure actually..Dark, Light, Poison, Ethereal etc, I leave these up to u.tl;dr: ele main qqing on forums
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