WvW team comps need a reliant source of stability, for long now this was usualy provided by guard's "stand your ground". If you nerf it like this, we will need 3 guardians for party against the 2 for 10 players to have a reliant stability now... this will kill diversity...I think "stand your ground" is one of the most defining utility's in current meta and has been for a long, long time, so any change that this skill get should be consensuated with the comunity... After all we dont have that big playerbase, and make teamplay a cc spamfest could be the fatal blow for WvW.Besides that, i like what i see, i never thought i'd be alife for the end of gw2 powercreep ;(