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fourhim.3584

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  1. Just got my Turtle and will definitely purchase the Plush Turtle when it comes back. These current mount skins seem to have been there forever. How often do they change?
  2. The easy PVE build I saw online uses the sigil that will take bleeding duration to 100%. But because crit chance is 100%, I'm wondering if Sigil of Strength would not be better? With food I can get bleeding duration to 85%, but also build up to around 9 stacks of might at one time. Is that extra 15% duration really better? Just curious. Thanks for your help.
  3. I have not, but thank you for pointing that out. That is HELPFUL, and I will research this on the Wiki.
  4. Not in my case. I have all the EOD Masteries in the maps (or will soon), have completed the EOD story, and I will still be 4 shy for the last Siege Turtle line, and I never touched Arborstone track. Where are all these extra EOD mastery points you get by "playing around and mashing buttons"?
  5. I don't often reply, but this thread caught my eye. As I always say as a disclaimer, 10 year Vet here but still totally casual button mashing PVE only guy. HOT literally ALMOST made me quit the game when it first came out. New players today just don't get it, especially if they get the whole package and do HOT LAST (as my wife recently did, for reasons I will explain soon.) A player with mounts (especially skyscale) coming into HOT for the first time, can't imagine how hard it once was. I had a basic glider on my back, that didn't have a "go faster" option, couldn't use those beautiful updrafts, couldn't stealth, couldn't get a jade bot boost to go higher, etc. I saw these wonderful bouncing mushrooms to get to higher spots, but couldn't use them. I saw these Nuhoch Wallow tunnels, but couldn't use them. I wanted to get to those Hero Points to try out the new specializations, but I can't solo champions. I coveted those Mastery Points, but they are impossible to get to until I get, uhh, more Mastery points? There's all these big enemies with blue bars under their health bars - what's that all about? CC? Oh....OK. Oh, and that cute frog or mushroom over there will 2 shot kill you, or stun-lock you, or bounce you around like a pinball, or be jumping/rolling all over the place so you can't melee them, or heap 3+ conditions on you at one time, etc. And that last POI you are trying to find in Tangled Depths - good luck with that. Keep in mind that for me previously, Cursed Shore was my "end game content". (Those big wandering giants used to kill me, and now they seem like a joke - even though I'm still "level 80") Have "we casuals" forgotten what that was like? If ANET had not done what they did to make things a little easier I would not be here today, and they would have several hundred dollars less from my family (mostly to get fun skins for our mounts, which POF added). Add to this the fact that many casuals who were brave enough to dare post in the forums were often told to just "git good", or that "well duh, its end of game content!" from the elite level players who were enjoying their fever dream, and it was frankly hard to take. OK, that's the bad part. The GOOD part were helpful players like Vayne and others who took those of us who were willing, by the hand, and SHOWED us how to get better at these games. Those patient players ARE the reason I am still here (and ANET making it a little easier). Players running "HP Trains" through Verdant Brink and every other zone, and stuff like that. Joining a guild, IF they were friendly to casuals (not all of them were), was a big help. Frankly reading more in the forums helped a lot, and the vast amount of quality Youtube videos for casuals that are out there now are invaluable. So NOW when I take my new Condi Virtuoso, with a maxed skyscale and updraft gliding (compliments of SOTO), to HOT, I rarely die. But so much of this is because of content added AFTER HOT (as others have observed). The problem now with "level 80" is "Level 80 WHERE?" Because there's no way in which all things are equal for "level 80 content". Which brings me to my wife. Even though she bought the whole package together a year ago. My gamer son and I INSISTED that she NOT use the Level 80 boost, but rather advance 1-80 the "old-fashioned way", learning the game a little at a time the same way we did. Once at 80, it was POF to get the mounts (my son got her the skyscale), EOD (to get the specialization), then SOTO to get updraft gliding for the Skyscale, then FINALLY HOT. (Having a Skyscale that can use updrafts in HOT is just a night and day difference.) And even with all these advancements, we still hate Tangled Depths (which, by the way, you can't zone complete without that poison mastery - ugh). From level design, yeah HOT is probably on some level of genius. But fun for a casual level 80 player like me, and then even moreso for my wife, not until I can come in "buffed" first.
  6. OK, so I just now got my Siege Turtle. I've been playing for 10 years and am still, and always will be, a very casual, button-mashing PVE only player. And I know there are a lot of us out there (or at least my wife 🙂 ). What frustrated me about the Siege Turtle, and to some extent getting Skyscale in SOTO also, is that I had to conserve my Mastery Points for those things I know I would want later (specifically mounts in my case). However those mount mastery tracks do not even unlock until you actually get that mount. Does it make sense thematically? Yes. Did I hate it? Yes, and here is why. In EOD and also SOTO there are multiple Mastery Tracks that a casual player like me would just never be interested in. But you can only get XP up to the level that you are willing to spend Mastery Points on. And as I said, I want to save my Mastery points for when I get those mounts later. So two annoying things happen. 1) I sit there playing the game with all this XP wasted because I don't want to "waste" my points on a mastery I will never use, but I'm also not allowed to work on Skyscale or Turtle mastery until I actually get one (not even when raising it or getting its saddle!). 2) Once I DO FINALLY get that mount I've wanted for so long, I need to keep playing content I'm now bored of, to get the XP needed to increase those masteries. And all the while I'm thinking of the millions of XP that just got thrown away earlier on a maxed out XP line. I hope what I am saying is making sense, and might be considered for future content, or GW3, etc. Why should I not be allowed to funnel mastery points and XP, if I want to, into something that I'm working toward owning one day (even add a warning if you want)? Was this just done to force me to keep playing (in Siege Turtle's case) in EOD despite me not enjoying it nearly as much as HOT or POF? I can see, from a business experience, why that might be a good business model. But from a player's perspective it was not enjoyable for me. To get my Siege Turtle Mastery to max now will take hours and hours of playing in EOD content, and I just don't think I have it in me 😞 Thanks for considering this.
  7. I'm pretty sure the Ascended weapon chest option has all stat choices, doesn't it? I remember I got Celestial weapons from it. If so, it's not that they don't want to give these stat options to players on their armor. It looks to me more like they forgot to.
  8. Follow up question. What would be the best relic for me to use with a Condi Virtuoso? Thanks again.
  9. Wow, I absolutely confused Viper's with another category, as I did not know it could be bought. Thanks very much for that update, as I was just going from memory, which is unreliable 🙂
  10. For someone who does not do crafting and is PVE Open World only, like myself, what gear should I use if I cannot get Viper's? Sinister and Rampager are mixed into the Dagger/Sword Duelist build I see online. Should I go with one of those? I get all my gear through Laurel vendors and the Trading Post. I assume Celestial is a bad choice if decent DPS is the goal? (I'm generally a button masher type anyway.) Thanks for the advice.
  11. I just got Guardian pistols to try them on my Firebrand. I have two questions about pistol skill 5. 1) It says that there are three "charge" levels, but I have no idea how to charge it. (Playing on PC) Is it possible I have a setting on in options that is messing it up? Unless I'm wrong it seems it always charges to the max. 2) IF it is indeed charging to the max as I think it is, I am not noticing any knockback/breakbar damage. Is this working as intended, or part of a glitch with this skill they need to fix? Thank you for your help.
  12. The Skyscale Mount skin I want is in the Kaineng Lights set, but it only seems to have random pulls available right now. Do we know if this will change soon? It seems many of the other sets have the option of random or choose the one you want.
  13. OK, after all these years I'm ready to try my hand at Crafting, mainly because I would really like to have a Sigil of Cleansing, which apparently can only be made by an Artificer, Huntsman or Weaponsmith. Some guides out there are over 10 years old, so I'm hoping for some more recent information/links. Of these 3 disciplines, which would be the easiest, fastest and least expensive in terms of ingredients, to get to level 400? Is there one I should focus on above another for reasons beyond Sigils of Cleansing? Thanks for much for any modern guides you can direct me to.
  14. I play very casual PVE only. I don't do crafting, and I get my gear through game rewards, trading post or vendors only. Right now I have Carrion gear (exotic) for my Firebrand. If I purchased around 200 gold or so I could switch to full Celestial instead, which is all I hear recommended. Would it make a noticeable difference in my survivability and damage? Carrion is Condition Damage primary and then Power and Vitality as secondaries. I definitely don't want to make the switch if I can anticipate dying more often. Thanks for the advice.
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