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lotus.5672

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Posts posted by lotus.5672

  1. 3 hours ago, Arheundel.6451 said:

    Every player is a PRO ranger...for as long as they can pewpew from 1200 and the target doesn't know what dodge or LoS are...by contrast if the target does know what those are...then the players on ranger from PRO ...they evolve to Tower Rangers or for the more skilled,  they reach the Forum Ranger level replacing arrows...with nerf threads still pressing 2 like maniacs( old habits are hard to shake off). Tower rangers are a common sight in wvw, typically holding towers all by themselves, pewpew anybody who dares to enter their 1200 range domain.

    Very very fast on their legs, if they see you approaching...they will be sprinting to the nearest tower if alone...only to jump out if they see you already being ganked by multiple players...perfect scenario for the sacred pewpew.

    In pvp...as there is no tower to cower behi.........I mean to hold as a strategic safe heaven, you will see all these rangers jumping on their trusted condi trapper high skill cap build with rabid amulet....that leaves us with the legendary Forum rangers who hold the fort, seekers of justice...ready to punish with a spitfire of nerf threads, any who dares to stand in the way of the most glorious pew pew .

    As the occasional necro user, it does always bring a smile on my face to down the PRO pew pew when you dodge their uber combo press 2. A dodge there...a side strife there and I am in their face...taking that bow shoving it down where the sun doesn't shine. As Mike T used to say " everybody got a plan...till they get punched in the face"

    Trevorbros... not like this...

  2. 2 hours ago, Terrorhuz.4695 said:

    Virtuoso has no cleanse at all, but has plenty of invuln uptime and relies on a very airtight defensive rotation to do their thing. Conclusion: the 27k HP saves them from power bursts, all of the invuln will deny any damage from condition buildup, but control conditions bypass both. Take as much cripple\immob\chilled as you can: if you manage to sneak some chilled you will mess up their gameplay enough for a roamer to actually get something done.

    That being said, virtuoso is toxic design and should be removed; your best bet is to attack them as little as possible, to starve them of blades, and to keep their node decapped (distortion\stealth\invuln will allow you to do that). Don't go for a kill, it's useless, but you denied their node and that is good enough. If you are REALLY nettled and want to punish them for being a virtuoso (understandable) bring chilled, chilled, chilled and even more chilled; from there, any roamer will be a serious threat to them. You all forgot how much chilled will mess up a mesmer, but trust me it's unreal how effective it is.

    Signet of midnight clears 5 condis, if the mes doesnt run inspiration then he doesnt have high invul uptime.

    Idk why I have to point that out to a so called mesmer main, maybe stop being disingenuous?

    Also condi virts run that chaos trait that converts condis when you get cc'd

    • Like 1
    • Confused 1
  3. 2 hours ago, Terrorhuz.4695 said:

    Virtuoso has no cleanse at all, but has plenty of invuln uptime and relies on a very airtight defensive rotation to do their thing. Conclusion: the 27k HP saves them from power bursts, all of the invuln will deny any damage from condition buildup, but control conditions bypass both. Take as much cripple\immob\chilled as you can: if you manage to sneak some chilled you will mess up their gameplay enough for a roamer to actually get something done.

    That being said, virtuoso is toxic design and should be removed; your best bet is to attack them as little as possible, to starve them of blades, and to keep their node decapped (distortion\stealth\invuln will allow you to do that). Don't go for a kill, it's useless, but you denied their node and that is good enough. If you are REALLY nettled and want to punish them for being a virtuoso (understandable) bring chilled, chilled, chilled and even more chilled; from there, any roamer will be a serious threat to them. You all forgot how much chilled will mess up a mesmer, but trust me it's unreal how effective it is.

    Signet of midnight clears 5 condis, if the mes doesnt run inspiration then he doesnt have high invul uptime.

    Idk why I have to point that out to a so called mesmer main, maybe stop being disingenuous?

    Also condi virts run that chaos trait that converts condis when you get cc'd

    • Like 2
    • Confused 3
  4. 31 minutes ago, solemn.9670 said:

    Hello I tried to play ele and it was too difficult so I gave up. Anyway, I'm here to tell you all that ele is SUPER EASY and OVERPOWERED. That's why I can't play it competitively whatsoever. Because it's TOO EASY, I wouldn't waste my time .... 

    I gotchu fam, yt some guy named solemn, he has a ton of subpar water/earth builds and tutorials, learn from him

  5. 15 minutes ago, Sahne.6950 said:

    Leaderboard means NOTHING.

    Alot of good players dont play Ranked at all anymore. 

    And you have people in the Top 3 EU that are unable to kill a casual on some offmeta Daggertempest, that barely manages to get 30 games each season.

    Its pretty obvious that alot of them are carried by DuoQ and matchmanipulation.

    Idk why you have to pat yourself on the back in every thread, kinda weird.

    Not saying the guy in your vid is good, but untamed vs dps tempest is a big yikes. And if dueling is all there is in conquest wheres your r3 title.

  6. 19 minutes ago, Sahne.6950 said:

    If you ask me there is a HUUUGE difference between being a "top player" and "being ontop of the Leaderboard".

    Yeah you are right, although phoenix does have top tier mechanics, idk why he hacks. Jeff is a memelord and if you watch merp's stream when he solo q you can clearly see he is a bottom plat player at best that was carried by duoq

    • Like 2
  7. 9 minutes ago, Dieselface.5193 said:

    "YOU ruined your own content, they're not coming out because of YOUR overly aggressive (playing the gamemode as intended), (playing the gamemode as intended), (playing the gamemode as intended)."

    Thank you for the insightful comment. We'll learn from this and hold hands with the other servers and sing kumbaya from now on. 

    Finally you got it! Treating your enemies as enemies is extremely toxic and has to end!

    • Confused 2
  8. 17 hours ago, Ariurotl.3718 said:

    Wait, what? You can buy Gifts of Battle? Is that a new thing? (edit: Nah, still only through the reward track, I officially don't know what you're talking about then!)

     

    Either way, I thought that WvW folk would be happy with the PvE "scrubs" getting what they want and leaving as soon as humanly possible. Not sure what anyone would gain from forcing them to suffer more. It's not like they're even a good thing for WvW since they don't want to be there any longer than is entirely necessary and more often than not they're going to WvW with their open world builds and lack of skill.

     

    22 minutes ago, Morden Kain.3489 said:

    I came into WvW as a PvE "scrub" for world map completion back in 2012 (yeah WvW was required for it back then)... have yet to leave WvW 😁.

    Great!  Where can I go to sell my 11 Gifts of Battle taking up space in my storage??  I no longer need them, and if I need another I will just redo the track (again)!

    One of the many trading discords

  9. 3 hours ago, Arya Whitefire.8423 said:

    Guild buffs which grant stat points should be removed entirely from castles, keeps and towers.  This is IMHO the #1 factor disincentivizing fights at walled objectives.

     

    Iron Guards should be dropped from 50% to 10-20%.

     

    SMC should not be upgradeable beyond T1.

    If you take and hold an enemy garrison, it should not upgrade beyond T1.

    If you take and hold an enemy ebg keep, it should not upgrade beyond T1.

     

    You could also slow down or even eliminate supply deliveries to the above keeps when held by any other than the closest side.

     

     

    If you want to really go for the heart:

    The first place server can not gain PPK, especially if it has a significant numerical advantage in the current skirmish.

    Alternatively 3rd place gets 4 points per kill, 2nd place gets 3 points per kill, with 1st remaining at 2 points per kill.

    You think mag spawncamp people for points???

     

  10. 3 hours ago, Trevor Boyer.6524 said:

    I don't want CMC fired, I want more memes made of him.

    Like recently someone said he was known for chugging water on stream. I imagined a nice meme gif where it shows him chugging water and it says "Water is a drink favored by the best athletes and the best athletes tend to drink water."

    Epic meme trevor, you should post it on facebook!

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