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DaniTheHero.6318

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Everything posted by DaniTheHero.6318

  1. No. I said money is obviously the reason. I also said that i heard many comments and rumors about ANET internal mangament issues and if that is true that could also be a factor. As history clearly shows, companies that constantly project "progressiveness" tend to have a lot of internal problems. The recent developments in Blizzard are a very good example of such as in reality they were very backwards and toxic from within. I don't really understand what's "niche" about GW2. If anything WoW and FF14 are far more niche, and people who enjoy them cling to the MMO ideal of 20 years ago. GW2 actually improved on a lot of aspects, making it far more "modern" to play, which would appeal to more people going into the MMO genre, but the problem is that 1) Almost nobody knows about GW2 other than people who already play it or people that play an opposing game already and enjoy mocking competitors. This is mainly due to the non existent advertisment and lack of Steam version (FF14 and ESO benefited quite a bit from it). 2) It's hard to actually update a game properly when you don't have that passive dozens of hunderds of million dollars pouring in that other competitors have just by existing.
  2. Well you said so yourself, bringing people together would be better than further dividing them with dozens new maps. Icebrood maps sort of tackled this by introducing huge maps instead that sort of acted like 2-3 maps, this way new content was added to existing maps without actually dividing the people playing on them. I'm sure there is a way to implement this to previous maps, and if not, at the very least make sure new maps won't follow this trend. 1-2 new maps that would stretch the whole season that would constantly get larger and larger is the way to go.
  3. Yes. There's plenty of things that can be reworked/fixed. Just because we all obviously think GW2 is the best MMO right now or else we wouldn't be playing it over the others, it doesn't mean it doesn't have any flaws. And wanting these flaws being addressed would be nice.
  4. I mean people who play PVP are ignored for one. Not only has that part of the game not being touched on in ages, not only is balancing patches are a very rare sight to behold but it's infested with bots. And the sad thing is that these bots are in some way can be a godsend, because so people little people play the mode now because of these 3 issues that now ironically having bots is the only time to get a decent queue time when you're playing at peak time.
  5. don't think i understand what you are trying to say. I never said i want GW2 to change, i like it because it's different to other mmos. I'm saying i want to to thrive, i want more players to play it and i want "more" of the good stuff that makes GW2 so good, along side the more objectively bad things to be fixed/addressed. I don't want one PVE update every 4-6 months, i don't want SPVP and WvW to receive one update a year or two. And i don't want the only "goal" in the game being end game item collections. The game is fantastic, the best on the market, but has the potentional to be far better and has quite a bit of rough ages that at this point only money can fix. This of course if the rumors i heard aren't true, as i stated previously i keep hearing that ANET is having major managment issues. from the usual coperate problems to the more recent "Going too woke" kind of thing. ANET ain't shy about broadcasting how "progressive" they are(Jormag is a..they? Instead of It or Her?), but usually from within these things cause quite a bit of conflicts.
  6. Perhaps a solution to at least slightly close that gap is to 1) Actually advertise the game? In 8 years i have never seen any sort of advertisment for this game anywhere and only have heard of it thanks to a friend. The only time there's any sort of "mainstream" reach, is when companies like IGN upload trailers for the Expansions, but why would anyone care for trailer of an expansion for an MMO they not only haven't ever played, but maybe didn't even hear of by name before. Paying some Youtubers or Streamers to play the game and finally complete that Steam edition would be a great start. 2)Maybe it's time to employ a mothly fee. Maybe not a fully blown 15 bucks a month, but at least 5? Like it or not, having that passive income brings in 10s of millions of not hundred of millions of passive yearly income for the company. That's quite a lot of money for hiring more devs, paying more for current ones and ultimately actually updating a game more than twice a year. I have been playing this game for 8 years for "Free", I wouldn't mind paying a tad to make this game not just "survive" but actually thrive.
  7. Hey gang, this feeling has been sort of bubbling inside, and i feel like finally venting it out. I started playing GW2 around either late 2013 or early 2014, a few months maybe a year before the release of HoT and the base game going free. Initially picked up GW2 because at that age, i finally became a self sustaining adult that could afford just buying games he wanted, but at the same time i wasn't interested in paying monthly subscriptions. However i did stick around for far longer than expected because the game was actually really, really good. Even when attempting other games that existed later on, including going on trials for other games that did have subscriptions like FF14, i always seemed disappointed and ran straight back to GW2. Sadly the main issue this game has, and the reason why i'm forced to constantly take "long breaks" from GW2 to keep it as a game i really enjoy and cherish, is the exteremly slow development. New content is scarse and even minor updates are quite rare. SPVP feels completely abandonded, with even balance patches being near non existent. I'm not aware of WvW having any real change since the release of PoF either. In terms of PVE, although living world content does get added, it's exhaustingly slow. Even the holiday festivals. They never change. For nearly a decade there's the same Christmass or Halloween event. I don't even feel compelled to log into it anymore. I rememeber even 15 years ago playing Runescape we had different easter, christmass and halloween events EVERY year. As an example for myself, i take breaks often because i feel like i run out of things to do. In my recent comeback i realized "Hey i never did LS4, that's odd". I had a bit of free time and went through them. Each episode taking roughly about a day to complete, i must say i even enjoyed the maps that come with them, even got myself a beetle. I then got curious and looked up the release date of LS4. 2017-2019. 6 episodes of the previous story arc started over 4 years ago, and ended about 2 after. That's about 1 episode every 4 months, lasting 2 years to complete an fairly short arc and that also means that if we're looking at GW2 as having "seasons" and Icebrood( the current season) being Season 5. Season 4 was 5 years ago. Other games, ones i don't enjoy, or some enjoy far less, get frequent updates, FF14 gets updated weekly, with major updates every month or so. However i don't play it because the core game is far less enjoyable to me than GW2, but i also don't really play GW2 in long bursts because you pretty much run out of things to do unless you grind for rare items (Collections for legendary items for the most part). It seems like the optimal way to play GW2, is when you're really busy and have 1-3 hours a week to put in. You don't burn through the short amount of content that exists too quickly, and since the game respects your time with no gear treadmil or subscriptions you can always hop in and out of it. Also, i don't really know if "Just new maps and some story in them" is the best game to go. The population in GW2 isn't really growing anymore, and just further diving the playerbase between more and more maps when the game already has SO many of them seems a bit counter productive. (Icebrood seemed to sort of tackle this, by instead of adding new maps every episode, expanded on previous icebrood maps) Now i don't know if Guild wars 2 simply isn't profitble enough for this slow devolpment or/and is it an issue of management ( I heard plenty of rumors about "woke" politics causing quite a bit of issues from within ANET), but i'm gonna be honest. I love GW2, and i'd be willing to pay a monthly fee, maybe not 15 but 5-8 to make the game profitable enough for it not to be so slow developed and not abandonding PVP aspects. More income would maybe even bring in the so sought for Engine/Graphical rehaul the game desepartely needs in my opinion, but that's obviously not a prioirty over more frequent updates. I was hoping a Steam release would maybe ignite some interest for people, but that has been delayed for eternity.
  8. It seems to be getting worse and worse.I've gotten to the point where it's 3 bots on your team and 2 on the enemy nearly every game. And it's usually the same bots that have been reported dozens of time already.What's happening?
  9. GW2 is one of the least grief, friendly games. What could potential trolls do other than chat spam?How is that not worth getting a huge influx of actual new players? Besides this was just one idea, plenty of other stuff they can do that hasn't been done. Call their bot friends and screw things up? Again, I know it's negative, but let's face it: if they go into PvP and run into bots, their whole experience in that regard will be colored negatively. It may be a friendly game, but it is by no means perfect. It's good to have attention, bad if it's directed negatively from the beginning. As I said, I'm a very negative person. I wish I could be as positive and sweet as you are. I suppose PVP could be trolled but not PVE.
  10. GW2 is one of the least grief, friendly games. What could potential trolls do other than chat spam?How is that not worth getting a huge influx of actual new players? Besides this was just one idea, plenty of other stuff they can do that hasn't been done.
  11. I think it's widely already agreed that GW2's biggest problem is a lack of proper advertisement, or lack of any advertisement in general as that matters.It does seem that they try to focus on Veteran players rather than new by trying to keep them longer rather then inciting other people to try the game.I don't know how much GW2 earns ANET and if they are in any position to do so, but paying a couple of streamers/youtubers to play the game, especially ones that usually don't play these sort of games(Meaning their fanbase most likely doesn't know of GW2) is a very good form of pushing the game on new people and racking some revenue.
  12. Wish ANET was more more open with it's player. Some communication or a roadmap would be great.
  13. Anet likes to keep everyone in the dark so there is no real telling but if you want my personal opinion I would say GW2 isn't a "healthy" game. A healthy game would have no problem being clear on their time lines. A healthy company doesn't lose half their staff and have a lot of their best talent leave. A healthy game would release more than just mediocre small expansion packs and cash store items every few months. I'm not saying GW2 is going to die tomorrow but I wouldn't expect anything big from it and I think it not totally unlikely to start to fail sooner rather than later. Although i agree with you. ANET always kept everyone in the dark practically ever since season 1 started.And yet there were unexpected living world seasons added and 2 expansions across the years.So the game was never "healthy" to begin with when you define it that way.
  14. Content not being released in an MMO does rather "kill it" though.
  15. I love GW2, i really do. I play it daily and i can't seem to stand any other MMORPG out there.I have started to play more and invest more of my time playing it and that makes me worry because i'm unsure over the state of the game and i would hate to invest so much of my time into something that is going to disappear sooner rather than later. ANET pretty much halved a few months ago and i was told no expansion will be made again.I am enjoying Living Story and the new episode was fun, but is there really a future?What's going to happen after LS5 ends? More living story like the jump from 4 to 5 we had? An expansion would be made after all? GW3 reveal? Or cease of major updates? Should i be worried? Play less? Or is there a bright future unannounced or that i'm not aware of?
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