I think the extra menus for mounts, novelties and now skiffs/fishing rods are kind of dumb. Why aren't they all in one place and completely configurable for the player? If I don't care about mounts I feel like I should be able to just place different novelties (even of the same type) in something like a skillbar. Want two different skins of the same mount available? Just drag and drop them from the mount page. This gives a lot more control to the player, reduce the necessity to create new menus for all of those features.
I also think that this will reduce menu fatigue in general.
I know that combat is designed around weapon skills and even though I would like the ability to reorganise those weapon skills, I have accepted it as good enough. The configurability of the novelties/mounts and possibly items (like teleport Scrolls) is unfortunately not. Please reconsider these UI elements.
(I assume I'm going to get so much flak for saying these things)
Edit: If not what I just said, at least split the keybind for the skiff and fishing rod. Yeah I get it j looks like a hook haha funny. Please seperate them. I have to open the mastery menu, click on the skiff, spawn it and board it move to a decent spot and then again open the mastery menu and click on my fishing rod. I'm a very keyboard driven player and I don't mind setting up some parts visually if that means dragging things about. But once I'm playing the actual game I'd like to reduce as much menu crud as possible.